The general idea to reuse java codegen's very neat tiny template idea. For generated cpp code, it is in the form of a collection of classes inside a namespace. The reason we choose a collection of classes rather than a collection of static functions is because gmock test technology only supports mocking virtual method. Bug: b/279483801 Test: atest aconfig.test Change-Id: I9ba00667437ff7c3e147ff2828171fc95528bebf
217 lines
6.9 KiB
Rust
217 lines
6.9 KiB
Rust
/*
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* Copyright (C) 2023 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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use anyhow::Result;
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use serde::Serialize;
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use tinytemplate::TinyTemplate;
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use crate::aconfig::{FlagState, Permission};
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use crate::cache::{Cache, Item};
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use crate::commands::OutputFile;
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pub fn generate_cpp_code(cache: &Cache) -> Result<OutputFile> {
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let class_elements: Vec<ClassElement> = cache.iter().map(create_class_element).collect();
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let readwrite = class_elements.iter().any(|item| item.readwrite);
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let namespace = cache.namespace().to_lowercase();
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let context = Context { namespace: namespace.clone(), readwrite, class_elements };
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let mut template = TinyTemplate::new();
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template.add_template("cpp_code_gen", include_str!("../templates/cpp.template"))?;
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let contents = template.render("cpp_code_gen", &context)?;
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let path = ["aconfig", &(namespace + ".h")].iter().collect();
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Ok(OutputFile { contents: contents.into(), path })
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}
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#[derive(Serialize)]
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struct Context {
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pub namespace: String,
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pub readwrite: bool,
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pub class_elements: Vec<ClassElement>,
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}
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#[derive(Serialize)]
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struct ClassElement {
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pub readwrite: bool,
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pub default_value: String,
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pub flag_name: String,
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}
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fn create_class_element(item: &Item) -> ClassElement {
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ClassElement {
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readwrite: item.permission == Permission::ReadWrite,
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default_value: if item.state == FlagState::Enabled {
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"true".to_string()
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} else {
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"false".to_string()
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},
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flag_name: item.name.clone(),
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use crate::aconfig::{FlagDeclaration, FlagState, FlagValue, Permission};
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use crate::commands::Source;
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#[test]
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fn test_cpp_codegen_build_time_flag_only() {
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let namespace = "my_namespace";
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let mut cache = Cache::new(namespace.to_string()).unwrap();
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cache
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.add_flag_declaration(
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Source::File("aconfig_one.txt".to_string()),
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FlagDeclaration {
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name: "my_flag_one".to_string(),
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description: "buildtime disable".to_string(),
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},
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)
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.unwrap();
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cache
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.add_flag_value(
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Source::Memory,
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FlagValue {
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namespace: namespace.to_string(),
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name: "my_flag_one".to_string(),
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state: FlagState::Disabled,
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permission: Permission::ReadOnly,
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},
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)
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.unwrap();
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cache
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.add_flag_declaration(
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Source::File("aconfig_two.txt".to_string()),
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FlagDeclaration {
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name: "my_flag_two".to_string(),
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description: "buildtime enable".to_string(),
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},
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)
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.unwrap();
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cache
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.add_flag_value(
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Source::Memory,
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FlagValue {
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namespace: namespace.to_string(),
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name: "my_flag_two".to_string(),
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state: FlagState::Enabled,
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permission: Permission::ReadOnly,
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},
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)
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.unwrap();
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let expect_content = r#"#ifndef my_namespace_HEADER_H
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#define my_namespace_HEADER_H
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#include "my_namespace.h"
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namespace my_namespace {
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class my_flag_one {
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public:
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virtual const bool value() {
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return false;
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}
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}
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class my_flag_two {
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public:
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virtual const bool value() {
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return true;
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}
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}
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}
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#endif
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"#;
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let file = generate_cpp_code(&cache).unwrap();
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assert_eq!("aconfig/my_namespace.h", file.path.to_str().unwrap());
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assert_eq!(
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expect_content.replace(' ', ""),
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String::from_utf8(file.contents).unwrap().replace(' ', "")
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);
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}
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#[test]
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fn test_cpp_codegen_runtime_flag() {
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let namespace = "my_namespace";
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let mut cache = Cache::new(namespace.to_string()).unwrap();
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cache
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.add_flag_declaration(
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Source::File("aconfig_one.txt".to_string()),
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FlagDeclaration {
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name: "my_flag_one".to_string(),
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description: "buildtime disable".to_string(),
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},
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)
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.unwrap();
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cache
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.add_flag_declaration(
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Source::File("aconfig_two.txt".to_string()),
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FlagDeclaration {
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name: "my_flag_two".to_string(),
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description: "runtime enable".to_string(),
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},
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)
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.unwrap();
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cache
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.add_flag_value(
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Source::Memory,
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FlagValue {
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namespace: namespace.to_string(),
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name: "my_flag_two".to_string(),
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state: FlagState::Enabled,
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permission: Permission::ReadWrite,
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},
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)
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.unwrap();
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let expect_content = r#"#ifndef my_namespace_HEADER_H
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#define my_namespace_HEADER_H
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#include "my_namespace.h"
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#include <server_configurable_flags/get_flags.h>
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using namespace server_configurable_flags;
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namespace my_namespace {
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class my_flag_one {
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public:
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virtual const bool value() {
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return GetServerConfigurableFlag(
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"my_namespace",
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"my_flag_one",
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"false") == "true";
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}
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}
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class my_flag_two {
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public:
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virtual const bool value() {
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return GetServerConfigurableFlag(
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"my_namespace",
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"my_flag_two",
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"true") == "true";
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}
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}
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}
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#endif
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"#;
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let file = generate_cpp_code(&cache).unwrap();
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assert_eq!("aconfig/my_namespace.h", file.path.to_str().unwrap());
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assert_eq!(
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expect_content.replace(' ', ""),
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String::from_utf8(file.contents).unwrap().replace(' ', "")
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);
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}
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}
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