Merge "Revert "Create os and arch variants for GoBinaryTool modules""

This commit is contained in:
Colin Cross
2020-09-03 03:46:26 +00:00
committed by Gerrit Code Review
2 changed files with 13 additions and 44 deletions

View File

@@ -23,7 +23,6 @@ import (
"strings" "strings"
"github.com/google/blueprint" "github.com/google/blueprint"
"github.com/google/blueprint/bootstrap"
"github.com/google/blueprint/proptools" "github.com/google/blueprint/proptools"
) )
@@ -690,24 +689,15 @@ func (target Target) Variations() []blueprint.Variation {
} }
} }
func osMutator(bpctx blueprint.BottomUpMutatorContext) { func osMutator(mctx BottomUpMutatorContext) {
var module Module var module Module
var ok bool var ok bool
if module, ok = bpctx.Module().(Module); !ok { if module, ok = mctx.Module().(Module); !ok {
if _, ok := bpctx.Module().(bootstrap.GoBinaryTool); ok {
// Go tools are always build OS tools.
bpctx.CreateVariations(bpctx.Config().(Config).BuildOSTarget.OsVariation())
}
return return
} }
base := module.base() base := module.base()
// GoBinaryTool support above requires this mutator to be a blueprint.BottomUpMutatorContext
// because android.BottomUpMutatorContext filters out non-Soong modules. Now that we've
// handled them, create a normal android.BottomUpMutatorContext.
mctx := bottomUpMutatorContextFactory(bpctx, module, false)
if !base.ArchSpecific() { if !base.ArchSpecific() {
return return
} }
@@ -829,24 +819,15 @@ func GetOsSpecificVariantsOfCommonOSVariant(mctx BaseModuleContext) []Module {
// //
// Modules can be initialized with InitAndroidMultiTargetsArchModule, in which case they will be split by OsClass, // Modules can be initialized with InitAndroidMultiTargetsArchModule, in which case they will be split by OsClass,
// but will have a common Target that is expected to handle all other selected Targets via ctx.MultiTargets(). // but will have a common Target that is expected to handle all other selected Targets via ctx.MultiTargets().
func archMutator(bpctx blueprint.BottomUpMutatorContext) { func archMutator(mctx BottomUpMutatorContext) {
var module Module var module Module
var ok bool var ok bool
if module, ok = bpctx.Module().(Module); !ok { if module, ok = mctx.Module().(Module); !ok {
if _, ok := bpctx.Module().(bootstrap.GoBinaryTool); ok {
// Go tools are always build OS tools.
bpctx.CreateVariations(bpctx.Config().(Config).BuildOSTarget.ArchVariation())
}
return return
} }
base := module.base() base := module.base()
// GoBinaryTool support above requires this mutator to be a blueprint.BottomUpMutatorContext
// because android.BottomUpMutatorContext filters out non-Soong modules. Now that we've
// handled them, create a normal android.BottomUpMutatorContext.
mctx := bottomUpMutatorContextFactory(bpctx, module, false)
if !base.ArchSpecific() { if !base.ArchSpecific() {
return return
} }
@@ -922,7 +903,7 @@ func archMutator(bpctx blueprint.BottomUpMutatorContext) {
modules := mctx.CreateVariations(targetNames...) modules := mctx.CreateVariations(targetNames...)
for i, m := range modules { for i, m := range modules {
addTargetProperties(m, targets[i], multiTargets, i == 0) addTargetProperties(m, targets[i], multiTargets, i == 0)
m.base().setArchProperties(mctx) m.(Module).base().setArchProperties(mctx)
} }
} }

View File

@@ -75,7 +75,6 @@ type registerMutatorsContext struct {
type RegisterMutatorsContext interface { type RegisterMutatorsContext interface {
TopDown(name string, m TopDownMutator) MutatorHandle TopDown(name string, m TopDownMutator) MutatorHandle
BottomUp(name string, m BottomUpMutator) MutatorHandle BottomUp(name string, m BottomUpMutator) MutatorHandle
BottomUpBlueprint(name string, m blueprint.BottomUpMutator) MutatorHandle
} }
type RegisterMutatorFunc func(RegisterMutatorsContext) type RegisterMutatorFunc func(RegisterMutatorsContext)
@@ -144,9 +143,9 @@ var preArch = []RegisterMutatorFunc{
} }
func registerArchMutator(ctx RegisterMutatorsContext) { func registerArchMutator(ctx RegisterMutatorsContext) {
ctx.BottomUpBlueprint("os", osMutator).Parallel() ctx.BottomUp("os", osMutator).Parallel()
ctx.BottomUp("image", imageMutator).Parallel() ctx.BottomUp("image", imageMutator).Parallel()
ctx.BottomUpBlueprint("arch", archMutator).Parallel() ctx.BottomUp("arch", archMutator).Parallel()
} }
var preDeps = []RegisterMutatorFunc{ var preDeps = []RegisterMutatorFunc{
@@ -226,21 +225,16 @@ type bottomUpMutatorContext struct {
finalPhase bool finalPhase bool
} }
func bottomUpMutatorContextFactory(ctx blueprint.BottomUpMutatorContext, a Module,
finalPhase bool) BottomUpMutatorContext {
return &bottomUpMutatorContext{
bp: ctx,
baseModuleContext: a.base().baseModuleContextFactory(ctx),
finalPhase: finalPhase,
}
}
func (x *registerMutatorsContext) BottomUp(name string, m BottomUpMutator) MutatorHandle { func (x *registerMutatorsContext) BottomUp(name string, m BottomUpMutator) MutatorHandle {
finalPhase := x.finalPhase finalPhase := x.finalPhase
f := func(ctx blueprint.BottomUpMutatorContext) { f := func(ctx blueprint.BottomUpMutatorContext) {
if a, ok := ctx.Module().(Module); ok { if a, ok := ctx.Module().(Module); ok {
m(bottomUpMutatorContextFactory(ctx, a, finalPhase)) actx := &bottomUpMutatorContext{
bp: ctx,
baseModuleContext: a.base().baseModuleContextFactory(ctx),
finalPhase: finalPhase,
}
m(actx)
} }
} }
mutator := &mutator{name: name, bottomUpMutator: f} mutator := &mutator{name: name, bottomUpMutator: f}
@@ -248,12 +242,6 @@ func (x *registerMutatorsContext) BottomUp(name string, m BottomUpMutator) Mutat
return mutator return mutator
} }
func (x *registerMutatorsContext) BottomUpBlueprint(name string, m blueprint.BottomUpMutator) MutatorHandle {
mutator := &mutator{name: name, bottomUpMutator: m}
x.mutators = append(x.mutators, mutator)
return mutator
}
func (x *registerMutatorsContext) TopDown(name string, m TopDownMutator) MutatorHandle { func (x *registerMutatorsContext) TopDown(name string, m TopDownMutator) MutatorHandle {
f := func(ctx blueprint.TopDownMutatorContext) { f := func(ctx blueprint.TopDownMutatorContext) {
if a, ok := ctx.Module().(Module); ok { if a, ok := ctx.Module().(Module); ok {