Remove PLATFORM_VERSION_FUTURE_CODENAMES
It has been wrong to split ALL_VERSIONS into exclusive two sets of
before/after TARGET_PLATFORM_VERSION.
And PLATFORM_VERSION_ALL_CODENAMES supports all *active* list of
non-finalized codenames.
Bug: 152960049
Test: m
Exempt-From-Owner-Approval: cp from master
Merged-In: I78ca88758998e440bea72ba2d56d90eea3ec99ae
Change-Id: I78ca88758998e440bea72ba2d56d90eea3ec99ae
(cherry picked from commit 424175d72a
)
This commit is contained in:
@@ -83,7 +83,7 @@ func (stub *llndkStubDecorator) compilerFlags(ctx ModuleContext, flags Flags, de
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func (stub *llndkStubDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
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vndkVer := ctx.Module().(*Module).VndkVersion()
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if !inList(vndkVer, ctx.Config().PlatformVersionCombinedCodenames()) || vndkVer == "" {
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if !inList(vndkVer, ctx.Config().PlatformVersionActiveCodenames()) || vndkVer == "" {
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// For non-enforcing devices, vndkVer is empty. Use "current" in that case, too.
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vndkVer = "current"
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}
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