Merge "Avoid conflicting shared libraries from SDK snapshots." am: 3c72ce8696 am: ff4181eba9

Original change: https://android-review.googlesource.com/c/platform/build/soong/+/1450116

Change-Id: I46f1c25e3405357483e525ece4c6f1e43652a2a1
This commit is contained in:
Martin Stjernholm
2020-10-07 00:00:57 +00:00
committed by Automerger Merge Worker

View File

@@ -167,7 +167,9 @@ func collectAllSharedDependencies(ctx android.SingletonContext, module android.M
// that should be installed in the fuzz target output directories. This function
// returns true, unless:
// - The module is not a shared library, or
// - The module is a header, stub, or vendor-linked library.
// - The module is a header, stub, or vendor-linked library, or
// - The module is a prebuilt and its source is available, or
// - The module is a versioned member of an SDK snapshot.
func isValidSharedDependency(dependency android.Module) bool {
// TODO(b/144090547): We should be parsing these modules using
// ModuleDependencyTag instead of the current brute-force checking.
@@ -190,6 +192,20 @@ func isValidSharedDependency(dependency android.Module) bool {
}
}
// If the same library is present both as source and a prebuilt we must pick
// only one to avoid a conflict. Always prefer the source since the prebuilt
// probably won't be built with sanitizers enabled.
if prebuilt, ok := dependency.(android.PrebuiltInterface); ok &&
prebuilt.Prebuilt() != nil && prebuilt.Prebuilt().SourceExists() {
return false
}
// Discard versioned members of SDK snapshots, because they will conflict with
// unversioned ones.
if sdkMember, ok := dependency.(android.SdkAware); ok && !sdkMember.ContainingSdk().Unversioned() {
return false
}
return true
}