Replace *Escape with *EscapeList
Follow the change to blueprint to make *Escape take and return a string and add *EscapeList that take and return slices of strings. Fix up a few places that were unnecessarily converting a string to a slice and back to a string. Test: m nothing Change-Id: I3fa87de175522205f36544ef76aa2f04aef1b936
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@@ -240,7 +240,7 @@ func (r *RuleBuilder) Build(pctx PackageContext, ctx BuilderContext, name string
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if len(r.Commands()) > 0 {
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ctx.Build(pctx, BuildParams{
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Rule: ctx.Rule(pctx, name, blueprint.RuleParams{
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Command: strings.Join(proptools.NinjaEscape(r.Commands()), " && "),
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Command: strings.Join(proptools.NinjaEscapeList(r.Commands()), " && "),
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CommandDeps: r.Tools().Strings(),
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}),
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Implicits: r.Inputs(),
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