Add method to determine variations from a Target
The arch variants are hardcoded in every module type. Refactor them out into a Target.Variations() method in preparation for splitting the arch mutator into two, which will require using different variations. Test: m checkbuild Change-Id: I28ef7cd5168095ac888fe77f04e27f9ad81978c0
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@@ -52,9 +52,8 @@ func ProtoDeps(ctx BottomUpMutatorContext, p *ProtoProperties) {
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}
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if plugin := String(p.Proto.Plugin); plugin != "" {
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ctx.AddFarVariationDependencies([]blueprint.Variation{
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{Mutator: "arch", Variation: ctx.Config().BuildOsVariant},
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}, ProtoPluginDepTag, "protoc-gen-"+plugin)
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ctx.AddFarVariationDependencies(ctx.Config().BuildOSTarget.Variations(),
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ProtoPluginDepTag, "protoc-gen-"+plugin)
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}
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}
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