Add method to determine variations from a Target

The arch variants are hardcoded in every module type.  Refactor
them out into a Target.Variations() method in preparation for
splitting the arch mutator into two, which will require using
different variations.

Test: m checkbuild
Change-Id: I28ef7cd5168095ac888fe77f04e27f9ad81978c0
This commit is contained in:
Colin Cross
2019-10-16 11:03:10 -07:00
parent e8ba308dcf
commit 0f7d2ef3ac
15 changed files with 92 additions and 99 deletions

View File

@@ -18,8 +18,6 @@ import (
"fmt"
"io"
"github.com/google/blueprint"
"android/soong/android"
)
@@ -83,13 +81,13 @@ func HostForDeviceFactory() android.Module {
var deviceHostConverterDepTag = dependencyTag{name: "device_host_converter"}
func (d *DeviceForHost) DepsMutator(ctx android.BottomUpMutatorContext) {
variation := []blueprint.Variation{{Mutator: "arch", Variation: "android_common"}}
ctx.AddFarVariationDependencies(variation, deviceHostConverterDepTag, d.properties.Libs...)
ctx.AddFarVariationDependencies(ctx.Config().AndroidCommonTarget.Variations(),
deviceHostConverterDepTag, d.properties.Libs...)
}
func (d *HostForDevice) DepsMutator(ctx android.BottomUpMutatorContext) {
variation := []blueprint.Variation{{Mutator: "arch", Variation: ctx.Config().BuildOsCommonVariant}}
ctx.AddFarVariationDependencies(variation, deviceHostConverterDepTag, d.properties.Libs...)
ctx.AddFarVariationDependencies(ctx.Config().BuildOSCommonTarget.Variations(),
deviceHostConverterDepTag, d.properties.Libs...)
}
func (d *DeviceHostConverter) GenerateAndroidBuildActions(ctx android.ModuleContext) {