Add method to determine variations from a Target
The arch variants are hardcoded in every module type. Refactor them out into a Target.Variations() method in preparation for splitting the arch mutator into two, which will require using different variations. Test: m checkbuild Change-Id: I28ef7cd5168095ac888fe77f04e27f9ad81978c0
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@@ -546,9 +546,7 @@ func (j *Module) deps(ctx android.BottomUpMutatorContext) {
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ctx.AddVariationDependencies(nil, libTag, j.properties.Libs...)
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ctx.AddVariationDependencies(nil, staticLibTag, j.properties.Static_libs...)
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ctx.AddFarVariationDependencies([]blueprint.Variation{
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{Mutator: "arch", Variation: ctx.Config().BuildOsCommonVariant},
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}, pluginTag, j.properties.Plugins...)
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ctx.AddFarVariationDependencies(ctx.Config().BuildOSCommonTarget.Variations(), pluginTag, j.properties.Plugins...)
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android.ProtoDeps(ctx, &j.protoProperties)
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if j.hasSrcExt(".proto") {
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