Stop using DIST_DIR in Soong

We're only using it to distribute files in case of failure, which isn't
well supported currently, but can be handled for now by using the
DIST_DIR environment variable during the command execution.

This was at least one cause that we'd be re-running Soong during every
build server build, as the DIST_DIR values are unique.

Test: m dist
Change-Id: Ibd5e6b6c46695350de80b745bfb6a6aa685033a0
This commit is contained in:
Dan Willemsen
2018-10-20 21:33:41 -07:00
parent d4ad1da3d7
commit 2d31a44b8a
6 changed files with 19 additions and 60 deletions

View File

@@ -34,6 +34,7 @@ type configImpl struct {
arguments []string
goma bool
environ *Environment
distDir string
// From the arguments
parallel int
@@ -86,8 +87,11 @@ func NewConfig(ctx Context, args ...string) Config {
ret.environ.Set("OUT_DIR", outDir)
}
// Make sure DIST_DIR is set appropriately
ret.environ.Set("DIST_DIR", ret.DistDir())
if distDir, ok := ret.environ.Get("DIST_DIR"); ok {
ret.distDir = filepath.Clean(distDir)
} else {
ret.distDir = filepath.Join(ret.OutDir(), "dist")
}
ret.environ.Unset(
// We're already using it
@@ -110,6 +114,9 @@ func NewConfig(ctx Context, args ...string) Config {
// We handle this above
"OUT_DIR_COMMON_BASE",
// This is handled above too, and set for individual commands later
"DIST_DIR",
// Variables that have caused problems in the past
"CDPATH",
"DISPLAY",
@@ -251,10 +258,10 @@ func (c *configImpl) parseArgs(ctx Context, args []string) {
}
} else if k, v, ok := decodeKeyValue(arg); ok && len(k) > 0 {
c.environ.Set(k, v)
} else if arg == "dist" {
c.dist = true
} else {
if arg == "dist" {
c.dist = true
} else if arg == "checkbuild" {
if arg == "checkbuild" {
c.checkbuild = true
}
c.arguments = append(c.arguments, arg)
@@ -378,10 +385,7 @@ func (c *configImpl) OutDir() string {
}
func (c *configImpl) DistDir() string {
if distDir, ok := c.environ.Get("DIST_DIR"); ok {
return filepath.Clean(distDir)
}
return filepath.Join(c.OutDir(), "dist")
return c.distDir
}
func (c *configImpl) NinjaArgs() []string {