Keep a "sanitizer dependency" flag for each sanitizer.
This is so that we can avoid mutating state in sanitizerMutator, as would be necessary if we only had a single bit for every sanitizer together. Test: Presubmits. Change-Id: I5576367c12972fbea64342ab123118ec5a2cfeec
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@@ -22,16 +22,16 @@ type PlatformSanitizeable interface {
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// than left undefined.
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IsSanitizerExplicitlyDisabled(t SanitizerType) bool
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// SanitizeDep returns the value of the SanitizeDep flag, which is set if a module is a dependency of a
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// sanitized module.
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SanitizeDep() bool
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// SanitizeDep returns true if the module is statically linked into another that is sanitized
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// with the given sanitizer.
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SanitizeDep(t SanitizerType) bool
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// SetSanitizeDep marks a module as a static dependency of another module to be sanitized.
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SetSanitizeDep(t SanitizerType)
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// SetSanitizer enables or disables the specified sanitizer type if it's supported, otherwise this should panic.
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SetSanitizer(t SanitizerType, b bool)
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// SetSanitizerDep returns true if the module is statically linked.
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SetSanitizeDep(b bool)
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// StaticallyLinked returns true if the module is statically linked.
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StaticallyLinked() bool
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