Use blueprint's load hooks
Make android.AddLoadHook wrap blueprint.AddLoadHook. Also pass the config object to ParseBlueprintsFiles. Test: all soong tests Change-Id: I60c988b717d395f52498ec23ef7c9046d9861a6e
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@@ -185,6 +185,7 @@ func (r *NameResolver) NewModule(ctx blueprint.NamespaceContext, moduleGroup blu
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if ok {
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// inform the module whether its namespace is one that we want to export to Make
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amod.base().commonProperties.NamespaceExportedToMake = ns.exportToKati
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amod.base().commonProperties.DebugName = module.Name()
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}
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return ns, nil
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