Add global C flags to compile_commands

This solves linter warnings in editor by adding flags to ignore errors
we don't care about. This also means that compile_commands.json is
closer to the flags we actually use for compilation.

Test: Checked generated compile_commands for new flags.

Change-Id: Id583da6eb5151a9baa9a47771f5f937c88bc43f7
This commit is contained in:
Luis Useche
2024-04-01 19:33:18 -07:00
parent 683d7316cd
commit 342fa6b927
5 changed files with 42 additions and 45 deletions

View File

@@ -539,7 +539,6 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
flags.Global.CommonFlags = append(flags.Global.CommonFlags, tc.ToolchainCflags())
}
cStd := parseCStd(compiler.Properties.C_std)
cppStd := parseCppStd(compiler.Properties.Cpp_std)
@@ -671,6 +670,16 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
flags.Local.CFlags = append(flags.Local.CFlags, "-DDO_NOT_CHECK_MANUAL_BINDER_INTERFACES")
}
flags.NoOverrideFlags = append(flags.NoOverrideFlags, "${config.NoOverrideGlobalCflags}")
if flags.Toolchain.Is64Bit() {
flags.NoOverrideFlags = append(flags.NoOverrideFlags, "${config.NoOverride64GlobalCflags}")
}
if android.IsThirdPartyPath(ctx.ModuleDir()) {
flags.NoOverrideFlags = append(flags.NoOverrideFlags, "${config.NoOverrideExternalGlobalCflags}")
}
return flags
}