Use Path instead of string for file paths

This centralizes verification and common operations, like converting the
path to a source file to the path for a built object.

It also embeds the configuration knowledge into the path, so that we can
remove "${SrcDir}/path" from the ninja file. When SrcDir is '.', that
leads to paths like './path' instead of just 'path' like make is doing,
causing differences in compiled binaries.

Change-Id: Ib4e8910a6e867ce1b7b420d927c04f1142a7589e
This commit is contained in:
Dan Willemsen
2015-09-23 15:26:20 -07:00
parent fafa3dc7e2
commit 34cc69e4bf
30 changed files with 1430 additions and 763 deletions

View File

@@ -17,12 +17,10 @@ package java
// This file contains the module types for compiling Android apps.
import (
"os"
"path/filepath"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/pathtools"
"android/soong/common"
)
@@ -63,8 +61,8 @@ type AndroidApp struct {
appProperties androidAppProperties
aaptJavaFileList string
exportPackage string
aaptJavaFileList common.Path
exportPackage common.Path
}
func (a *AndroidApp) JavaDependencies(ctx AndroidJavaModuleContext) []string {
@@ -117,7 +115,7 @@ func (a *AndroidApp) GenerateJavaBuildActions(ctx common.AndroidModuleContext) {
}
// apps manifests are handled by aapt, don't let javaBase see them
a.properties.Manifest = ""
a.properties.Manifest = nil
//if !ctx.ContainsProperty("proguard.enabled") {
// a.properties.Proguard.Enabled = true
@@ -141,16 +139,16 @@ func (a *AndroidApp) GenerateJavaBuildActions(ctx common.AndroidModuleContext) {
certificate := a.appProperties.Certificate
if certificate == "" {
certificate = ctx.AConfig().DefaultAppCertificate()
certificate = ctx.AConfig().DefaultAppCertificate(ctx).String()
} else if dir, _ := filepath.Split(certificate); dir == "" {
certificate = filepath.Join(ctx.AConfig().DefaultAppCertificateDir(), certificate)
certificate = filepath.Join(ctx.AConfig().DefaultAppCertificateDir(ctx).String(), certificate)
} else {
certificate = filepath.Join(ctx.AConfig().SrcDir(), certificate)
certificate = filepath.Join(common.PathForSource(ctx).String(), certificate)
}
certificates := []string{certificate}
for _, c := range a.appProperties.Additional_certificates {
certificates = append(certificates, filepath.Join(ctx.AConfig().SrcDir(), c))
certificates = append(certificates, filepath.Join(common.PathForSource(ctx).String(), c))
}
a.outputFile = CreateAppPackage(ctx, aaptPackageFlags, a.outputFile, certificates)
@@ -169,7 +167,7 @@ var aaptIgnoreFilenames = []string{
"*~",
}
func (a *AndroidApp) aaptFlags(ctx common.AndroidModuleContext) ([]string, []string, bool) {
func (a *AndroidApp) aaptFlags(ctx common.AndroidModuleContext) ([]string, common.Paths, bool) {
aaptFlags := a.appProperties.Aaptflags
hasVersionCode := false
hasVersionName := false
@@ -185,54 +183,17 @@ func (a *AndroidApp) aaptFlags(ctx common.AndroidModuleContext) ([]string, []str
aaptFlags = append(aaptFlags, "-z")
}
assetDirs := a.appProperties.Asset_dirs
if len(assetDirs) == 0 {
defaultAssetDir := filepath.Join(common.ModuleSrcDir(ctx), "assets")
if _, err := os.Stat(defaultAssetDir); err == nil {
assetDirs = []string{defaultAssetDir}
} else {
// Default asset directory doesn't exist, add a dep on the parent directory to
// regenerate the manifest if it is created later
// TODO: use glob to avoid rerunning whole regenerate if a different file is created?
ctx.AddNinjaFileDeps(common.ModuleSrcDir(ctx))
}
} else {
assetDirs = pathtools.PrefixPaths(assetDirs, common.ModuleSrcDir(ctx))
}
assetDirs := common.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Asset_dirs, "assets")
resourceDirs := common.PathsWithOptionalDefaultForModuleSrc(ctx, a.appProperties.Android_resource_dirs, "res")
resourceDirs := a.appProperties.Android_resource_dirs
if len(resourceDirs) == 0 {
defaultResourceDir := filepath.Join(common.ModuleSrcDir(ctx), "res")
if _, err := os.Stat(defaultResourceDir); err == nil {
resourceDirs = []string{defaultResourceDir}
} else {
// Default resource directory doesn't exist, add a dep on the parent directory to
// regenerate the manifest if it is created later
// TODO: use glob to avoid rerunning whole regenerate if a different file is created?
ctx.AddNinjaFileDeps(common.ModuleSrcDir(ctx))
}
} else {
resourceDirs = pathtools.PrefixPaths(resourceDirs, common.ModuleSrcDir(ctx))
}
rootSrcDir := ctx.AConfig().SrcDir()
var overlayResourceDirs []string
var overlayResourceDirs common.Paths
// For every resource directory, check if there is an overlay directory with the same path.
// If found, it will be prepended to the list of resource directories.
for _, overlayDir := range ctx.AConfig().ResourceOverlays() {
for _, resourceDir := range resourceDirs {
relResourceDir, err := filepath.Rel(rootSrcDir, resourceDir)
if err != nil {
ctx.ModuleErrorf("resource directory %q is not in source tree", resourceDir)
continue
}
overlayResourceDir := filepath.Join(overlayDir, relResourceDir)
if _, err := os.Stat(overlayResourceDir); err == nil {
overlayResourceDirs = append(overlayResourceDirs, overlayResourceDir)
} else {
// Overlay resource directory doesn't exist, add a dep to regenerate the manifest if
// it is created later
ctx.AddNinjaFileDeps(overlayResourceDir)
overlay := overlayDir.OverlayPath(ctx, resourceDir)
if overlay.Valid() {
overlayResourceDirs = append(overlayResourceDirs, overlay.Path())
}
}
}
@@ -243,44 +204,46 @@ func (a *AndroidApp) aaptFlags(ctx common.AndroidModuleContext) ([]string, []str
// aapt needs to rerun if any files are added or modified in the assets or resource directories,
// use glob to create a filelist.
var aaptDeps []string
var aaptDeps common.Paths
var hasResources bool
for _, d := range resourceDirs {
newDeps := ctx.Glob("app_resources", filepath.Join(d, "**/*"), aaptIgnoreFilenames)
newDeps := ctx.Glob("app_resources", filepath.Join(d.String(), "**/*"), aaptIgnoreFilenames)
aaptDeps = append(aaptDeps, newDeps...)
if len(newDeps) > 0 {
hasResources = true
}
}
for _, d := range assetDirs {
newDeps := ctx.Glob("app_assets", filepath.Join(d, "**/*"), aaptIgnoreFilenames)
newDeps := ctx.Glob("app_assets", filepath.Join(d.String(), "**/*"), aaptIgnoreFilenames)
aaptDeps = append(aaptDeps, newDeps...)
}
manifestFile := a.properties.Manifest
if manifestFile == "" {
var manifestFile string
if a.properties.Manifest == nil {
manifestFile = "AndroidManifest.xml"
} else {
manifestFile = *a.properties.Manifest
}
manifestFile = filepath.Join(common.ModuleSrcDir(ctx), manifestFile)
aaptDeps = append(aaptDeps, manifestFile)
manifestPath := common.PathForModuleSrc(ctx, manifestFile)
aaptDeps = append(aaptDeps, manifestPath)
aaptFlags = append(aaptFlags, "-M "+manifestFile)
aaptFlags = append(aaptFlags, common.JoinWithPrefix(assetDirs, "-A "))
aaptFlags = append(aaptFlags, common.JoinWithPrefix(resourceDirs, "-S "))
aaptFlags = append(aaptFlags, "-M "+manifestPath.String())
aaptFlags = append(aaptFlags, common.JoinWithPrefix(assetDirs.Strings(), "-A "))
aaptFlags = append(aaptFlags, common.JoinWithPrefix(resourceDirs.Strings(), "-S "))
ctx.VisitDirectDeps(func(module blueprint.Module) {
var depFile string
var depFile common.OptionalPath
if sdkDep, ok := module.(sdkDependency); ok {
depFile = sdkDep.ClasspathFile()
depFile = common.OptionalPathForPath(sdkDep.ClasspathFile())
} else if javaDep, ok := module.(JavaDependency); ok {
if ctx.OtherModuleName(module) == "framework-res" {
depFile = javaDep.(*javaBase).module.(*AndroidApp).exportPackage
depFile = common.OptionalPathForPath(javaDep.(*javaBase).module.(*AndroidApp).exportPackage)
}
}
if depFile != "" {
aaptFlags = append(aaptFlags, "-I "+depFile)
aaptDeps = append(aaptDeps, depFile)
if depFile.Valid() {
aaptFlags = append(aaptFlags, "-I "+depFile.String())
aaptDeps = append(aaptDeps, depFile.Path())
}
})