Refactor factories

Change module factories from returning a blueprint.Module and a list
of property structs to returning an android.Module, which holds the
list of property structs.

Test: build.ninja identical except for Factory: comment lines
Change-Id: Ica1d823f009db812c518f271a386fbff39c9766f
This commit is contained in:
Colin Cross
2017-06-23 15:06:31 -07:00
parent 4817389148
commit 36242850fd
29 changed files with 211 additions and 168 deletions

View File

@@ -18,8 +18,6 @@ import (
"path/filepath"
"strings"
"github.com/google/blueprint"
"android/soong/android"
)
@@ -136,7 +134,7 @@ func (stub *llndkStubDecorator) link(ctx ModuleContext, flags Flags, deps PathDe
return stub.libraryDecorator.link(ctx, flags, deps, objs)
}
func newLLndkStubLibrary() (*Module, []interface{}) {
func newLLndkStubLibrary() *Module {
module, library := NewLibrary(android.DeviceSupported)
library.BuildOnlyShared()
module.stl = nil
@@ -150,13 +148,18 @@ func newLLndkStubLibrary() (*Module, []interface{}) {
module.linker = stub
module.installer = nil
return module, []interface{}{&stub.Properties, &library.MutatedProperties, &library.flagExporter.Properties}
module.AddProperties(
&stub.Properties,
&library.MutatedProperties,
&library.flagExporter.Properties)
return module
}
func llndkLibraryFactory() (blueprint.Module, []interface{}) {
module, properties := newLLndkStubLibrary()
return android.InitAndroidArchModule(module, android.DeviceSupported,
android.MultilibBoth, properties...)
func llndkLibraryFactory() android.Module {
module := newLLndkStubLibrary()
android.InitAndroidArchModule(module, android.DeviceSupported, android.MultilibBoth)
return module
}
func init() {