Refactor factories
Change module factories from returning a blueprint.Module and a list of property structs to returning an android.Module, which holds the list of property structs. Test: build.ninja identical except for Factory: comment lines Change-Id: Ica1d823f009db812c518f271a386fbff39c9766f
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@@ -137,9 +137,11 @@ func (m *headerModule) GenerateAndroidBuildActions(ctx android.ModuleContext) {
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}
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}
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func ndkHeadersFactory() (blueprint.Module, []interface{}) {
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func ndkHeadersFactory() android.Module {
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module := &headerModule{}
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return android.InitAndroidModule(module, &module.properties)
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module.AddProperties(&module.properties)
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android.InitAndroidModule(module)
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return module
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}
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type preprocessedHeaderProperies struct {
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@@ -251,12 +253,16 @@ func processHeadersWithVersioner(ctx android.ModuleContext, srcDir, outDir andro
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return timestampFile
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}
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func preprocessedNdkHeadersFactory() (blueprint.Module, []interface{}) {
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func preprocessedNdkHeadersFactory() android.Module {
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module := &preprocessedHeaderModule{}
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module.AddProperties(&module.properties)
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// Host module rather than device module because device module install steps
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// do not get run when embedded in make. We're not any of the existing
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// module types that can be exposed via the Android.mk exporter, so just use
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// a host module.
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return android.InitAndroidArchModule(module, android.HostSupportedNoCross,
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android.MultilibFirst, &module.properties)
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android.InitAndroidArchModule(module, android.HostSupportedNoCross, android.MultilibFirst)
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return module
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}
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