Merge changes from topic "recovery_available"
am: c8036c17ab
Change-Id: I12cf112514126080c52d966b6f61683319a03213
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@@ -258,6 +258,8 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
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CheckBadCompilerFlags(ctx, "cppflags", compiler.Properties.Cppflags)
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CheckBadCompilerFlags(ctx, "conlyflags", compiler.Properties.Conlyflags)
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CheckBadCompilerFlags(ctx, "asflags", compiler.Properties.Asflags)
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CheckBadCompilerFlags(ctx, "vendor.cflags", compiler.Properties.Target.Vendor.Cflags)
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CheckBadCompilerFlags(ctx, "recovery.cflags", compiler.Properties.Target.Recovery.Cflags)
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esc := proptools.NinjaAndShellEscape
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@@ -454,6 +456,10 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
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flags.CFlags = append(flags.CFlags, esc(compiler.Properties.Target.Vendor.Cflags)...)
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}
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if ctx.inRecovery() {
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flags.CFlags = append(flags.CFlags, esc(compiler.Properties.Target.Recovery.Cflags)...)
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}
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// We can enforce some rules more strictly in the code we own. strict
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// indicates if this is code that we can be stricter with. If we have
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// rules that we want to apply to *our* code (but maybe can't for
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