Remove baseModuleContext.debug
It was never set to true. Test: Presubmits Change-Id: I9944d90b7e75beb4a7fe259c72bc7a82e42f593d
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@@ -380,7 +380,6 @@ type BaseModuleContext interface {
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Device() bool
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Darwin() bool
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Windows() bool
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Debug() bool
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PrimaryArch() bool
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}
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@@ -2675,7 +2674,6 @@ type baseModuleContext struct {
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target Target
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multiTargets []Target
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targetPrimary bool
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debug bool
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walkPath []Module
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tagPath []blueprint.DependencyTag
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@@ -3306,10 +3304,6 @@ func (b *baseModuleContext) Windows() bool {
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return b.os == Windows
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}
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func (b *baseModuleContext) Debug() bool {
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return b.debug
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}
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func (b *baseModuleContext) PrimaryArch() bool {
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if len(b.config.Targets[b.target.Os]) <= 1 {
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return true
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