Add soong_build primary builder
Initial build logic for building android with soong. It can build a variety of C and C++ files for arm/arm64 and host. Change-Id: I10eb37c2c2a50be6af1bb5fd568c0962b9476bf0
This commit is contained in:
133
common/glob.go
Normal file
133
common/glob.go
Normal file
@@ -0,0 +1,133 @@
|
||||
// Copyright 2015 Google Inc. All rights reserved.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
package common
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"path/filepath"
|
||||
|
||||
"blueprint"
|
||||
"blueprint/bootstrap"
|
||||
|
||||
"android/soong/glob"
|
||||
)
|
||||
|
||||
// This file supports globbing source files in Blueprints files.
|
||||
//
|
||||
// The build.ninja file needs to be regenerated any time a file matching the glob is added
|
||||
// or removed. The naive solution is to have the build.ninja file depend on all the
|
||||
// traversed directories, but this will cause the regeneration step to run every time a
|
||||
// non-matching file is added to a traversed directory, including backup files created by
|
||||
// editors.
|
||||
//
|
||||
// The solution implemented here optimizes out regenerations when the directory modifications
|
||||
// don't match the glob by having the build.ninja file depend on an intermedate file that
|
||||
// is only updated when a file matching the glob is added or removed. The intermediate file
|
||||
// depends on the traversed directories via a depfile. The depfile is used to avoid build
|
||||
// errors if a directory is deleted - a direct dependency on the deleted directory would result
|
||||
// in a build failure with a "missing and no known rule to make it" error.
|
||||
|
||||
var (
|
||||
globCmd = filepath.Join(bootstrap.BinDir, "soong_glob")
|
||||
|
||||
// globRule rule traverses directories to produce a list of files that match $glob
|
||||
// and writes it to $out if it has changed, and writes the directories to $out.d
|
||||
globRule = pctx.StaticRule("globRule",
|
||||
blueprint.RuleParams{
|
||||
Command: fmt.Sprintf(`%s -o $out "$glob"`, globCmd),
|
||||
Description: "glob $glob",
|
||||
|
||||
Restat: true,
|
||||
Generator: true,
|
||||
Deps: blueprint.DepsGCC,
|
||||
Depfile: "$out.d",
|
||||
},
|
||||
"glob")
|
||||
)
|
||||
|
||||
func hasGlob(in []string) bool {
|
||||
for _, s := range in {
|
||||
if glob.IsGlob(s) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
|
||||
return false
|
||||
}
|
||||
|
||||
func ExpandGlobs(ctx AndroidModuleContext, in []string) []string {
|
||||
if !hasGlob(in) {
|
||||
return in
|
||||
}
|
||||
|
||||
out := make([]string, 0, len(in))
|
||||
for _, s := range in {
|
||||
if glob.IsGlob(s) {
|
||||
out = append(out, Glob(ctx, s)...)
|
||||
} else {
|
||||
out = append(out, s)
|
||||
}
|
||||
}
|
||||
|
||||
return out
|
||||
}
|
||||
|
||||
func Glob(ctx AndroidModuleContext, globPattern string) []string {
|
||||
fileListFile := filepath.Join(ModuleOutDir(ctx), "glob", globToString(globPattern))
|
||||
depFile := fileListFile + ".d"
|
||||
|
||||
// Get a globbed file list, and write out fileListFile and depFile
|
||||
files, err := glob.GlobWithDepFile(globPattern, fileListFile, depFile)
|
||||
if err != nil {
|
||||
ctx.ModuleErrorf("glob: %s", err.Error())
|
||||
return []string{globPattern}
|
||||
}
|
||||
|
||||
// Create a rule to rebuild fileListFile if a directory in depFile changes. fileListFile
|
||||
// will only be rewritten if it has changed, preventing unnecesary build.ninja regenerations.
|
||||
ctx.Build(pctx, blueprint.BuildParams{
|
||||
Rule: globRule,
|
||||
Outputs: []string{fileListFile},
|
||||
Implicits: []string{globCmd},
|
||||
Args: map[string]string{
|
||||
"glob": globPattern,
|
||||
},
|
||||
})
|
||||
|
||||
// Phony rule so the cleanup phase doesn't delete the depFile
|
||||
ctx.Build(pctx, blueprint.BuildParams{
|
||||
Rule: blueprint.Phony,
|
||||
Outputs: []string{depFile},
|
||||
})
|
||||
|
||||
// Make build.ninja depend on the fileListFile
|
||||
ctx.AddNinjaFileDeps(fileListFile)
|
||||
|
||||
return files
|
||||
}
|
||||
|
||||
func globToString(glob string) string {
|
||||
ret := ""
|
||||
for _, c := range glob {
|
||||
if c >= 'a' && c <= 'z' ||
|
||||
c >= 'A' && c <= 'Z' ||
|
||||
c >= '0' && c <= '9' ||
|
||||
c == '_' || c == '-' || c == '/' {
|
||||
ret += string(c)
|
||||
}
|
||||
}
|
||||
|
||||
return ret
|
||||
}
|
Reference in New Issue
Block a user