Remove PLATFORM_VERSION_FUTURE_CODENAMES

It has been wrong to split ALL_VERSIONS into exclusive two sets of
before/after TARGET_PLATFORM_VERSION.

And PLATFORM_VERSION_ALL_CODENAMES supports all *active* list of
non-finalized codenames.

Bug: 152960049
Test: m
Change-Id: I78ca88758998e440bea72ba2d56d90eea3ec99ae
This commit is contained in:
Jooyung Han
2020-04-08 09:22:26 +09:00
parent ee42b2079d
commit 424175d72a
5 changed files with 4 additions and 22 deletions

View File

@@ -1076,7 +1076,7 @@ func (ctx *moduleContextImpl) sdkVersion() string {
if ctx.ctx.Device() {
if ctx.useVndk() {
vndkVer := ctx.mod.VndkVersion()
if inList(vndkVer, ctx.ctx.Config().PlatformVersionCombinedCodenames()) {
if inList(vndkVer, ctx.ctx.Config().PlatformVersionActiveCodenames()) {
return "current"
}
return vndkVer

View File

@@ -83,7 +83,7 @@ func (stub *llndkStubDecorator) compilerFlags(ctx ModuleContext, flags Flags, de
func (stub *llndkStubDecorator) compile(ctx ModuleContext, flags Flags, deps PathDeps) Objects {
vndkVer := ctx.Module().(*Module).VndkVersion()
if !inList(vndkVer, ctx.Config().PlatformVersionCombinedCodenames()) || vndkVer == "" {
if !inList(vndkVer, ctx.Config().PlatformVersionActiveCodenames()) || vndkVer == "" {
// For non-enforcing devices, vndkVer is empty. Use "current" in that case, too.
vndkVer = "current"
}