Add HasMutatorFinished

To enforce that selects are only evaluated after a certain point
in a followup cl.

Bug: 323382414
Test: m nothing --no-skip-soong-tests
Change-Id: Ib215fedb904aa2e5f4d65cfd26a23f527eb4983e
This commit is contained in:
Cole Faust
2024-09-11 13:26:20 -07:00
parent e8a8783154
commit 4e2bf9fb2d
9 changed files with 24 additions and 12 deletions

View File

@@ -220,6 +220,10 @@ type BaseModuleContext interface {
// EvaluateConfiguration makes ModuleContext a valid proptools.ConfigurableEvaluator, so this context
// can be used to evaluate the final value of Configurable properties.
EvaluateConfiguration(condition proptools.ConfigurableCondition, property string) proptools.ConfigurableValue
// HasMutatorFinished returns true if the given mutator has finished running.
// It will panic if given an invalid mutator name.
HasMutatorFinished(mutatorName string) bool
}
type baseModuleContext struct {
@@ -270,6 +274,10 @@ func (b *baseModuleContext) setProvider(provider blueprint.AnyProviderKey, value
b.bp.SetProvider(provider, value)
}
func (b *baseModuleContext) HasMutatorFinished(mutatorName string) bool {
return b.bp.HasMutatorFinished(mutatorName)
}
func (b *baseModuleContext) GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module {
return b.bp.GetDirectDepWithTag(name, tag)
}