Disallow '_' in bpf source name
Current design: 1. The bpf compiled object name is derived from the source name (e.g. foo.c -> foo.o). 2. Full bpf program/map name are concatenated by object name + '_' + program/map name in run-time. (e.g. obj name: x.o; program name: y_z; full bpf program name will be x_y_z) Issue: x.o with map y_z and x_y.o with map z can cause naming collision in run-time, since both result in x_y_z. This commit prevents it from happening with a build-time check. Bug: 236706995 Test: m Change-Id: Ic03bfcf07a5748ed63246b71d5ae8de0405e658a
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@@ -30,8 +30,9 @@ var prepareForBpfTest = android.GroupFixturePreparers(
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cc.PrepareForTestWithCcDefaultModules,
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android.FixtureMergeMockFs(
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map[string][]byte{
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"bpf.c": nil,
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"BpfTest.cpp": nil,
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"bpf.c": nil,
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"bpf_invalid_name.c": nil,
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"BpfTest.cpp": nil,
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},
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),
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PrepareForTestWithBpf,
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@@ -58,3 +59,15 @@ func TestBpfDataDependency(t *testing.T) {
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// value is not available for testing from this package.
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// TODO(jungjw): Add a check for data or move this test to the cc package.
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}
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func TestBpfSourceName(t *testing.T) {
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bp := `
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bpf {
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name: "bpf_invalid_name.o",
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srcs: ["bpf_invalid_name.c"],
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}
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`
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prepareForBpfTest.ExtendWithErrorHandler(android.FixtureExpectsOneErrorPattern(
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`\QAndroid.bp:2:3: module "bpf_invalid_name.o" variant "android_common": invalid character '_' in source name\E`)).
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RunTestWithBp(t, bp)
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}
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