Have ConvertWBp2build use Bp2buildMutatorContext

This no-op refactoring facilitates some upcoming functional changes for
"bp2build allowlist v2". The work requires that the bp2build conversion
mutator be changed from a TopDown mutator to a BottomUp mutator.
Refactoring all bp2build-related methods so that they use Bp2buildMutatorContext
makes it easier to make this functional change without touching tens of
files and multiple projects.

Bug: 285631638
Test: m bp2build
Change-Id: I3d1ef3064146e959c6f0dc315350fc9764bf2bd2
This commit is contained in:
Chris Parsons
2023-09-19 20:09:00 +00:00
parent 9e12c78637
commit 637458d326
49 changed files with 132 additions and 129 deletions

View File

@@ -15,11 +15,12 @@
package rust
import (
"fmt"
"strings"
"android/soong/bazel"
"android/soong/bloaty"
"android/soong/ui/metrics/bp2build_metrics_proto"
"fmt"
"strings"
"github.com/google/blueprint"
"github.com/google/blueprint/proptools"
@@ -1845,7 +1846,7 @@ func (c *Module) Partition() string {
return ""
}
func (m *Module) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
func (m *Module) ConvertWithBp2build(ctx android.Bp2buildMutatorContext) {
if ctx.ModuleType() == "rust_library_host" || ctx.ModuleType() == "rust_library" {
libraryBp2build(ctx, m)
} else if ctx.ModuleType() == "rust_proc_macro" {
@@ -1864,7 +1865,7 @@ func (m *Module) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
// TODO(b/297344471): When crate_root prop is set which enforces inputs sandboxing,
// always use `srcs` and `compile_data` props to generate `srcs` and `compile_data` attributes
// instead of using globs.
func srcsAndCompileDataAttrs(ctx android.TopDownMutatorContext, c baseCompiler) (bazel.LabelList, bazel.LabelList) {
func srcsAndCompileDataAttrs(ctx android.Bp2buildMutatorContext, c baseCompiler) (bazel.LabelList, bazel.LabelList) {
var srcs bazel.LabelList
var compileData bazel.LabelList