Merge "Set device_platform build setting" into main

This commit is contained in:
Treehugger Robot
2023-09-06 02:44:38 +00:00
committed by Gerrit Code Review

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@@ -259,6 +259,7 @@ func platformMappingSingleProduct(
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:device_name=%s\n", proptools.String(productVariables.DeviceName)))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:device_page_size_agnostic=%t\n", proptools.Bool(productVariables.DevicePageSizeAgnostic)))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:device_product=%s\n", proptools.String(productVariables.DeviceProduct)))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:device_platform=%s\n", label))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:enable_cfi=%t\n", proptools.BoolDefault(productVariables.EnableCFI, true)))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:enforce_vintf_manifest=%t\n", proptools.Bool(productVariables.Enforce_vintf_manifest)))
result.WriteString(fmt.Sprintf(" --//build/bazel/product_config:eng=%t\n", proptools.Bool(productVariables.Eng)))