Revert "Build notice files from license metadata."
This reverts commit 43c2dcaef6
.
Reason for revert: suspect build break
Bug: 227682036
Test: TARGET_BUILD_VARIANT=userdebug UNBUNDLED_BUILD_SDKS_FROM_SOURCE=true vendor/google/build/mainline_modules_bundles.sh -j97
Change-Id: Ibfb8b4fefc264f52f32ba661c269a9cd625d800a
This commit is contained in:
committed by
Bob Badour
parent
2a5c090c31
commit
77807b3c27
@@ -305,6 +305,32 @@ func (a *apexBundle) buildFileContexts(ctx android.ModuleContext) android.Output
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return output.OutputPath
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}
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// buildNoticeFiles creates a buile rule for aggregating notice files from the modules that
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// contributes to this APEX. The notice files are merged into a big notice file.
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func (a *apexBundle) buildNoticeFiles(ctx android.ModuleContext, apexFileName string) android.NoticeOutputs {
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var noticeFiles android.Paths
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a.WalkPayloadDeps(ctx, func(ctx android.ModuleContext, from blueprint.Module, to android.ApexModule, externalDep bool) bool {
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if externalDep {
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// As soon as the dependency graph crosses the APEX boundary, don't go further.
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return false
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}
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noticeFiles = append(noticeFiles, to.NoticeFiles()...)
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return true
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})
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// TODO(jiyong): why do we need this? WalkPayloadDeps should have already covered this.
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for _, fi := range a.filesInfo {
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noticeFiles = append(noticeFiles, fi.noticeFiles...)
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}
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if len(noticeFiles) == 0 {
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return android.NoticeOutputs{}
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}
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return android.BuildNoticeOutput(ctx, a.installDir, apexFileName, android.SortedUniquePaths(noticeFiles))
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}
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// buildInstalledFilesFile creates a build rule for the installed-files.txt file where the list of
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// files included in this APEX is shown. The text file is dist'ed so that people can see what's
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// included in the APEX without actually downloading and extracting it.
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@@ -616,11 +642,12 @@ func (a *apexBundle) buildUnflattenedApex(ctx android.ModuleContext) {
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optFlags = append(optFlags, "--logging_parent ", a.overridableProperties.Logging_parent)
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}
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// Create a NOTICE file, and embed it as an asset file in the APEX.
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a.htmlGzNotice = android.PathForModuleOut(ctx, "NOTICE", "NOTICE.html.gz")
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android.BuildNoticeHtmlOutputFromLicenseMetadata(ctx, a.htmlGzNotice)
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implicitInputs = append(implicitInputs, a.htmlGzNotice)
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optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.htmlGzNotice.String()))
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a.mergedNotices = a.buildNoticeFiles(ctx, a.Name()+suffix)
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if a.mergedNotices.HtmlGzOutput.Valid() {
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// If there's a NOTICE file, embed it as an asset file in the APEX.
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implicitInputs = append(implicitInputs, a.mergedNotices.HtmlGzOutput.Path())
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optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.mergedNotices.HtmlGzOutput.String()))
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}
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if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) && !a.shouldGenerateHashtree()) && !compressionEnabled {
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// Apexes which are supposed to be installed in builtin dirs(/system, etc)
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