Revert "Build notice files from license metadata."

This reverts commit 43c2dcaef6.

Reason for revert: suspect build break

Bug: 227682036

Test: TARGET_BUILD_VARIANT=userdebug UNBUNDLED_BUILD_SDKS_FROM_SOURCE=true vendor/google/build/mainline_modules_bundles.sh -j97


Change-Id: Ibfb8b4fefc264f52f32ba661c269a9cd625d800a
This commit is contained in:
Wei Sheng Shih
2022-04-01 02:05:36 +00:00
committed by Bob Badour
parent 2a5c090c31
commit 77807b3c27
10 changed files with 638 additions and 28 deletions

View File

@@ -305,6 +305,32 @@ func (a *apexBundle) buildFileContexts(ctx android.ModuleContext) android.Output
return output.OutputPath
}
// buildNoticeFiles creates a buile rule for aggregating notice files from the modules that
// contributes to this APEX. The notice files are merged into a big notice file.
func (a *apexBundle) buildNoticeFiles(ctx android.ModuleContext, apexFileName string) android.NoticeOutputs {
var noticeFiles android.Paths
a.WalkPayloadDeps(ctx, func(ctx android.ModuleContext, from blueprint.Module, to android.ApexModule, externalDep bool) bool {
if externalDep {
// As soon as the dependency graph crosses the APEX boundary, don't go further.
return false
}
noticeFiles = append(noticeFiles, to.NoticeFiles()...)
return true
})
// TODO(jiyong): why do we need this? WalkPayloadDeps should have already covered this.
for _, fi := range a.filesInfo {
noticeFiles = append(noticeFiles, fi.noticeFiles...)
}
if len(noticeFiles) == 0 {
return android.NoticeOutputs{}
}
return android.BuildNoticeOutput(ctx, a.installDir, apexFileName, android.SortedUniquePaths(noticeFiles))
}
// buildInstalledFilesFile creates a build rule for the installed-files.txt file where the list of
// files included in this APEX is shown. The text file is dist'ed so that people can see what's
// included in the APEX without actually downloading and extracting it.
@@ -616,11 +642,12 @@ func (a *apexBundle) buildUnflattenedApex(ctx android.ModuleContext) {
optFlags = append(optFlags, "--logging_parent ", a.overridableProperties.Logging_parent)
}
// Create a NOTICE file, and embed it as an asset file in the APEX.
a.htmlGzNotice = android.PathForModuleOut(ctx, "NOTICE", "NOTICE.html.gz")
android.BuildNoticeHtmlOutputFromLicenseMetadata(ctx, a.htmlGzNotice)
implicitInputs = append(implicitInputs, a.htmlGzNotice)
optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.htmlGzNotice.String()))
a.mergedNotices = a.buildNoticeFiles(ctx, a.Name()+suffix)
if a.mergedNotices.HtmlGzOutput.Valid() {
// If there's a NOTICE file, embed it as an asset file in the APEX.
implicitInputs = append(implicitInputs, a.mergedNotices.HtmlGzOutput.Path())
optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.mergedNotices.HtmlGzOutput.String()))
}
if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) && !a.shouldGenerateHashtree()) && !compressionEnabled {
// Apexes which are supposed to be installed in builtin dirs(/system, etc)