Merge "Change default to require licenses property."
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@@ -845,7 +845,7 @@ func translateAndroidModule(ctx SingletonContext, w io.Writer, mod blueprint.Mod
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case "*selinux.selinuxContextsModule": // license properties written
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case "*selinux.selinuxContextsModule": // license properties written
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case "*sysprop.syspropLibrary": // license properties written
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case "*sysprop.syspropLibrary": // license properties written
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default:
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default:
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if ctx.Config().IsEnvTrue("ANDROID_REQUIRE_LICENSES") {
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if !ctx.Config().IsEnvFalse("ANDROID_REQUIRE_LICENSES") {
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return fmt.Errorf("custom make rules not allowed for %q (%q) module %q", ctx.ModuleType(mod), reflect.TypeOf(mod), ctx.ModuleName(mod))
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return fmt.Errorf("custom make rules not allowed for %q (%q) module %q", ctx.ModuleType(mod), reflect.TypeOf(mod), ctx.ModuleName(mod))
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}
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}
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}
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}
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@@ -253,7 +253,7 @@ func getLicenses(ctx BaseModuleContext, module Module) []string {
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primaryProperty := module.base().primaryLicensesProperty
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primaryProperty := module.base().primaryLicensesProperty
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if primaryProperty == nil {
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if primaryProperty == nil {
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if ctx.Config().IsEnvTrue("ANDROID_REQUIRE_LICENSES") {
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if !ctx.Config().IsEnvFalse("ANDROID_REQUIRE_LICENSES") {
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ctx.ModuleErrorf("module type %q must have an applicable licenses property", ctx.OtherModuleType(module))
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ctx.ModuleErrorf("module type %q must have an applicable licenses property", ctx.OtherModuleType(module))
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}
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}
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return nil
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return nil
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