Merge "Remove debug/release cflags" into main
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@@ -172,12 +172,6 @@ type BaseCompilerProperties struct {
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Target_api *string
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Target_api *string
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}
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}
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Debug, Release struct {
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// list of module-specific flags that will be used for C and C++ compiles in debug or
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// release builds
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Cflags []string `android:"arch_variant"`
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} `android:"arch_variant"`
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Target struct {
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Target struct {
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Vendor, Product struct {
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Vendor, Product struct {
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// list of source files that should only be used in vendor or
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// list of source files that should only be used in vendor or
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@@ -479,11 +473,6 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
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ctx.ModuleErrorf("%s", err)
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ctx.ModuleErrorf("%s", err)
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}
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}
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CheckBadCompilerFlags(ctx, "release.cflags", compiler.Properties.Release.Cflags)
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// TODO: debug
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flags.Local.CFlags = append(flags.Local.CFlags, esc(compiler.Properties.Release.Cflags)...)
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if !ctx.DeviceConfig().BuildBrokenClangCFlags() && len(compiler.Properties.Clang_cflags) != 0 {
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if !ctx.DeviceConfig().BuildBrokenClangCFlags() && len(compiler.Properties.Clang_cflags) != 0 {
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ctx.PropertyErrorf("clang_cflags", "property is deprecated, see Changes.md file")
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ctx.PropertyErrorf("clang_cflags", "property is deprecated, see Changes.md file")
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} else {
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} else {
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