mark platform un-availability
A module is marked unavailable for platform when 1) it does not have "//apex_available:platform" in its apex_available property, or 2) it depends on another module that is unavailable for platform. In that case, LOCAL_NOT_AVAILABLE_FOR_PLATFORM is set to true for the module in the Make world. Later, that flag is used to ensure that there is no module with the flag is installed to the device. The reason why this isn't entirely done in Soong is because Soong doesn't know if a module will be installed to the device or not. To explain this, let's have an example. cc_test { name: "mytest", static_libs: ["libfoo"]} cc_library_static { name: "libfoo", static_libs: ["libbar"]} cc_library { name: "libbar", apex_available: ["com.android.xxx"]} Here, libbar is not available for platform, but is used by libfoo which is available for platform (apex_available defaults to "//apex_available:platform"). libfoo is again depended on by mytest which again is available for platform. The use of libbar should be allowed in the context of test; we don't want to make libbar available to platform just for the dependency from test because it will allow non-test uses of the library as well. Soong by itself can't tell whether libfoo and libbar are used only in the context of a test. There could be another module depending them, e.g., cc_library_shared { name: "mylib", static_libs: ["libfoo"] } can exist and it might be installed to the device, in which case we really should trigger an error. Since Make has the knowledge of what's installed and what's not, the check should be done there. Bug: 153073816 Test: m Test: remove "//apex_available:platform" from libmdnssd (it is currently installed to /system/lib), and check that `m system_image` fails Change-Id: Ia304cc5f41f173229e8a154e90cea4dce46dcebe
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@@ -101,6 +101,16 @@ type ApexModule interface {
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// Tests if this module is available for the specified APEX or ":platform"
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AvailableFor(what string) bool
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// Return true if this module is not available to platform (i.e. apex_available
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// property doesn't have "//apex_available:platform"), or shouldn't be available
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// to platform, which is the case when this module depends on other module that
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// isn't available to platform.
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NotAvailableForPlatform() bool
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// Mark that this module is not available to platform. Set by the
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// check-platform-availability mutator in the apex package.
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SetNotAvailableForPlatform()
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// Returns the highest version which is <= maxSdkVersion.
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// For example, with maxSdkVersion is 10 and versionList is [9,11]
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// it returns 9 as string
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@@ -121,6 +131,8 @@ type ApexProperties struct {
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Apex_available []string
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Info ApexInfo `blueprint:"mutated"`
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NotAvailableForPlatform bool `blueprint:"mutated"`
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}
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// Marker interface that identifies dependencies that are excluded from APEX
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@@ -205,6 +217,14 @@ func (m *ApexModuleBase) AvailableFor(what string) bool {
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return CheckAvailableForApex(what, m.ApexProperties.Apex_available)
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}
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func (m *ApexModuleBase) NotAvailableForPlatform() bool {
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return m.ApexProperties.NotAvailableForPlatform
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}
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func (m *ApexModuleBase) SetNotAvailableForPlatform() {
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m.ApexProperties.NotAvailableForPlatform = true
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}
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func (m *ApexModuleBase) DepIsInSameApex(ctx BaseModuleContext, dep Module) bool {
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// By default, if there is a dependency from A to B, we try to include both in the same APEX,
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// unless B is explicitly from outside of the APEX (i.e. a stubs lib). Thus, returning true.
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