Renderscript: rename .rs extension to .rscript

Reserve .rs extension for Rust.

Bug: 137365032
Test: make checkbuild
Test: cd frameworks/compile/slang/tests
    ./slang_tests.py
    Test: atest CtsRenderscriptTestCases
    Test: CtsRsCppTestCases

Exempt-From-Owner-Approval: Clean CP
Change-Id: I0458009b8bb64a012fece364835d5b78d52e15e9
Merged-In: I0458009b8bb64a012fece364835d5b78d52e15e9
(cherry picked from commit 41ce1c0d82)
(cherry picked from commit a50b16974a)
This commit is contained in:
Jeff Vander Stoep
2019-07-15 19:08:37 -07:00
committed by Jeffrey Vander Stoep
parent 4a3c9cd600
commit 8b2bd15423
3 changed files with 3 additions and 3 deletions

View File

@@ -485,7 +485,7 @@ func (compiler *baseCompiler) compilerFlags(ctx ModuleContext, flags Flags, deps
"-I"+android.PathForModuleGen(ctx, "aidl").String())
}
if compiler.hasSrcExt(".rs") || compiler.hasSrcExt(".fs") {
if compiler.hasSrcExt(".rscript") || compiler.hasSrcExt(".fs") {
flags = rsFlags(ctx, flags, &compiler.Properties)
}