Fix RuleBuilder remoteable actions running in the local pool.
This CL fixes a bug with RuleBuilder's handling of remoteable actions. It adds a new type of pool to identify remoteable rules by the android module context. The pool is then set to nil to actually run actions at NINJA_REMOTE_NUM_JOBS parallelism. Test: built aosp crosshatch userdebug Change-Id: I29452f6fc7a161b94189731e3e3cc1f34907b80c
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@@ -128,10 +128,17 @@ func (s *singletonContextAdaptor) Variable(pctx PackageContext, name, value stri
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}
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func (s *singletonContextAdaptor) Rule(pctx PackageContext, name string, params blueprint.RuleParams, argNames ...string) blueprint.Rule {
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if s.Config().UseRemoteBuild() && params.Pool == nil {
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// When USE_GOMA=true or USE_RBE=true are set and the rule is not supported by goma/RBE, restrict
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// jobs to the local parallelism value
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params.Pool = localPool
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if s.Config().UseRemoteBuild() {
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if params.Pool == nil {
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// When USE_GOMA=true or USE_RBE=true are set and the rule is not supported by goma/RBE, restrict
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// jobs to the local parallelism value
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params.Pool = localPool
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} else if params.Pool == remotePool {
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// remotePool is a fake pool used to identify rule that are supported for remoting. If the rule's
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// pool is the remotePool, replace with nil so that ninja runs it at NINJA_REMOTE_NUM_JOBS
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// parallelism.
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params.Pool = nil
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}
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}
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rule := s.SingletonContext.Rule(pctx.PackageContext, name, params, argNames...)
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if s.Config().captureBuild {
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