Allow excluding specific overlay sub-directories
This change allows PRODUCT_ENFORCE_RRO_EXCLUDED_OVERLAYS to refer to subdirectories of directories in PRODUCT_PACKAGE_OVERLAYS, e.g.: PRODUCT_PACKAGE_OVERLAYS := foo/overlay PRODUCT_ENFORCE_RRO_EXCLUDED_OVERLAYS := foo/overlay/packages/apps/HelloWorld Bug: 118823052 Test: m nothing (soong tests) Change-Id: Ic9f89c11d023ea1b4f6f2f6683d94c81aa7b8a1b
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@@ -44,10 +44,6 @@ func androidResourceGlob(ctx android.ModuleContext, dir android.Path) android.Pa
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type overlayGlobResult struct {
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dir string
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paths android.DirectorySortedPaths
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// Set to true of the product has selected that values in this overlay should not be moved to
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// Runtime Resource Overlay (RRO) packages.
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excludeFromRRO bool
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}
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const overlayDataKey = "overlayDataKey"
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@@ -69,10 +65,11 @@ func overlayResourceGlob(ctx android.ModuleContext, dir android.Path) (res []glo
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files := data.paths.PathsInDirectory(filepath.Join(data.dir, dir.String()))
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if len(files) > 0 {
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overlayModuleDir := android.PathForSource(ctx, data.dir, dir.String())
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// If enforce RRO is enabled for this module and this overlay is not in the
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// exclusion list, ignore the overlay. The list of ignored overlays will be
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// passed to Make to be turned into an RRO package.
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if rroEnabled && !data.excludeFromRRO {
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if rroEnabled && !ctx.Config().EnforceRROExcludedOverlay(overlayModuleDir.String()) {
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rroDirs = append(rroDirs, overlayModuleDir)
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} else {
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res = append(res, globbedResourceDir{
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@@ -102,10 +99,6 @@ func (overlaySingleton) GenerateBuildActions(ctx android.SingletonContext) {
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var result overlayGlobResult
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result.dir = overlay
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// Mark overlays that will not have Runtime Resource Overlays enforced on them
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// based on the product config
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result.excludeFromRRO = ctx.Config().EnforceRROExcludedOverlay(overlay)
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files, err := ctx.GlobWithDeps(filepath.Join(overlay, "**/*"), androidResourceIgnoreFilenames)
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if err != nil {
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ctx.Errorf("failed to glob resource dir %q: %s", overlay, err.Error())
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