Merge changes I3ecdeaab,I43720641
* changes: Make BUILD file merging slightly smarter. bp2build/b: exit early in GENERATE_BAZEL_FILES=1.
This commit is contained in:
@@ -138,7 +138,6 @@ var (
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// e.g. ERROR: Analysis of target '@soong_injection//mixed_builds:buildroot' failed
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"external/bazelbuild-rules_android":/* recursive = */ true,
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"prebuilts/clang/host/linux-x86":/* recursive = */ false,
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"prebuilts/sdk":/* recursive = */ false,
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"prebuilts/sdk/tools":/* recursive = */ false,
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}
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@@ -155,6 +154,7 @@ var (
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"external/fmtlib": Bp2BuildDefaultTrueRecursively,
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"external/arm-optimized-routines": Bp2BuildDefaultTrueRecursively,
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"external/scudo": Bp2BuildDefaultTrueRecursively,
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"prebuilts/clang/host/linux-x86": Bp2BuildDefaultTrueRecursively,
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}
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// Per-module denylist to always opt modules out of both bp2build and mixed builds.
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@@ -19,6 +19,7 @@ import (
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"android/soong/bazel"
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"fmt"
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"reflect"
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"sort"
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"strings"
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"github.com/google/blueprint"
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@@ -34,6 +35,7 @@ type BazelTarget struct {
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content string
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ruleClass string
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bzlLoadLocation string
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handcrafted bool
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}
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// IsLoadedFromStarlark determines if the BazelTarget's rule class is loaded from a .bzl file,
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@@ -45,12 +47,47 @@ func (t BazelTarget) IsLoadedFromStarlark() bool {
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// BazelTargets is a typedef for a slice of BazelTarget objects.
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type BazelTargets []BazelTarget
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// HasHandcraftedTargetsreturns true if a set of bazel targets contain
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// handcrafted ones.
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func (targets BazelTargets) hasHandcraftedTargets() bool {
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for _, target := range targets {
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if target.handcrafted {
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return true
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}
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}
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return false
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}
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// sort a list of BazelTargets in-place, by name, and by generated/handcrafted types.
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func (targets BazelTargets) sort() {
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sort.Slice(targets, func(i, j int) bool {
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if targets[i].handcrafted != targets[j].handcrafted {
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// Handcrafted targets will be generated after the bp2build generated targets.
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return targets[j].handcrafted
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}
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// This will cover all bp2build generated targets.
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return targets[i].name < targets[j].name
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})
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}
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// String returns the string representation of BazelTargets, without load
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// statements (use LoadStatements for that), since the targets are usually not
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// adjacent to the load statements at the top of the BUILD file.
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func (targets BazelTargets) String() string {
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var res string
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for i, target := range targets {
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// There is only at most 1 handcrafted "target", because its contents
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// represent the entire BUILD file content from the tree. See
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// build_conversion.go#getHandcraftedBuildContent for more information.
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//
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// Add a header to make it easy to debug where the handcrafted targets
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// are in a generated BUILD file.
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if target.handcrafted {
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res += "# -----------------------------\n"
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res += "# Section: Handcrafted targets. \n"
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res += "# -----------------------------\n\n"
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}
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res += target.content
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if i != len(targets)-1 {
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res += "\n\n"
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@@ -267,7 +304,8 @@ func getHandcraftedBuildContent(ctx *CodegenContext, b android.Bazelable, pathTo
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}
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// TODO(b/181575318): once this is more targeted, we need to include name, rule class, etc
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return BazelTarget{
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content: c,
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content: c,
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handcrafted: true,
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}, nil
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}
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@@ -294,6 +332,7 @@ func generateBazelTarget(ctx bpToBuildContext, m blueprint.Module, btm android.B
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targetName,
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attributes,
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),
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handcrafted: false,
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}
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}
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@@ -1452,53 +1452,61 @@ filegroup {
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dir := "."
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for _, testCase := range testCases {
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fs := make(map[string][]byte)
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toParse := []string{
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"Android.bp",
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}
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for f, content := range testCase.fs {
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if strings.HasSuffix(f, "Android.bp") {
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toParse = append(toParse, f)
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t.Run(testCase.description, func(t *testing.T) {
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fs := make(map[string][]byte)
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toParse := []string{
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"Android.bp",
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}
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fs[f] = []byte(content)
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}
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config := android.TestConfig(buildDir, nil, testCase.bp, fs)
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ctx := android.NewTestContext(config)
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ctx.RegisterModuleType(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestFactory)
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for _, m := range testCase.depsMutators {
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ctx.DepsBp2BuildMutators(m)
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}
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ctx.RegisterBp2BuildMutator(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestBp2BuildMutator)
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ctx.RegisterForBazelConversion()
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for f, content := range testCase.fs {
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if strings.HasSuffix(f, "Android.bp") {
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toParse = append(toParse, f)
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}
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fs[f] = []byte(content)
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}
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config := android.TestConfig(buildDir, nil, testCase.bp, fs)
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ctx := android.NewTestContext(config)
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ctx.RegisterModuleType(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestFactory)
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for _, m := range testCase.depsMutators {
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ctx.DepsBp2BuildMutators(m)
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}
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ctx.RegisterBp2BuildMutator(testCase.moduleTypeUnderTest, testCase.moduleTypeUnderTestBp2BuildMutator)
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ctx.RegisterForBazelConversion()
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_, errs := ctx.ParseFileList(dir, toParse)
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if errored(t, testCase.description, errs) {
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continue
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}
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_, errs = ctx.ResolveDependencies(config)
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if errored(t, testCase.description, errs) {
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continue
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}
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_, errs := ctx.ParseFileList(dir, toParse)
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if errored(t, testCase.description, errs) {
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return
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}
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_, errs = ctx.ResolveDependencies(config)
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if errored(t, testCase.description, errs) {
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return
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}
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checkDir := dir
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if testCase.dir != "" {
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checkDir = testCase.dir
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}
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bazelTargets := generateBazelTargetsForDir(NewCodegenContext(config, *ctx.Context, Bp2Build), checkDir)
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if actualCount, expectedCount := len(bazelTargets), len(testCase.expectedBazelTargets); actualCount != expectedCount {
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t.Errorf("%s: Expected %d bazel target, got %d\n%s", testCase.description, expectedCount, actualCount, bazelTargets)
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} else {
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checkDir := dir
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if testCase.dir != "" {
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checkDir = testCase.dir
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}
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bazelTargets := generateBazelTargetsForDir(NewCodegenContext(config, *ctx.Context, Bp2Build), checkDir)
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bazelTargets.sort()
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actualCount := len(bazelTargets)
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expectedCount := len(testCase.expectedBazelTargets)
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if actualCount != expectedCount {
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t.Errorf("Expected %d bazel target, got %d\n%s", expectedCount, actualCount, bazelTargets)
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}
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if !strings.Contains(bazelTargets.String(), "Section: Handcrafted targets. ") {
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t.Errorf("Expected string representation of bazelTargets to contain handcrafted section header.")
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}
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for i, target := range bazelTargets {
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if w, g := testCase.expectedBazelTargets[i], target.content; w != g {
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actualContent := target.content
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expectedContent := testCase.expectedBazelTargets[i]
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if expectedContent != actualContent {
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t.Errorf(
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"%s: Expected generated Bazel target to be '%s', got '%s'",
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testCase.description,
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w,
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g,
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"Expected generated Bazel target to be '%s', got '%s'",
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expectedContent,
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actualContent,
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)
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}
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}
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}
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})
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}
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}
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@@ -5,7 +5,6 @@ import (
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"android/soong/cc/config"
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"fmt"
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"reflect"
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"sort"
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"strings"
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"github.com/google/blueprint/proptools"
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@@ -64,22 +63,28 @@ func createBuildFiles(buildToTargets map[string]BazelTargets, mode CodegenMode)
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continue
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}
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targets := buildToTargets[dir]
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sort.Slice(targets, func(i, j int) bool {
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// this will cover all bp2build generated targets
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if targets[i].name < targets[j].name {
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return true
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}
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// give a strict ordering to content from hand-crafted targets
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return targets[i].content < targets[j].content
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})
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content := soongModuleLoad
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targets.sort()
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var content string
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if mode == Bp2Build {
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content = `# This file was automatically generated by bp2build for the Bazel migration project.
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# Feel free to edit or test it, but do *not* check it into your version control system.`
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content += "\n\n"
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content += "package(default_visibility = [\"//visibility:public\"])"
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content += "\n\n"
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content = `# READ THIS FIRST:
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# This file was automatically generated by bp2build for the Bazel migration project.
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# Feel free to edit or test it, but do *not* check it into your version control system.
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`
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if targets.hasHandcraftedTargets() {
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// For BUILD files with both handcrafted and generated targets,
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// don't hardcode actual content, like package() declarations.
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// Leave that responsibility to the checked-in BUILD file
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// instead.
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content += `# This file contains generated targets and handcrafted targets that are manually managed in the source tree.`
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} else {
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// For fully-generated BUILD files, hardcode the default visibility.
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content += "package(default_visibility = [\"//visibility:public\"])"
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}
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content += "\n"
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content += targets.LoadStatements()
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} else if mode == QueryView {
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content = soongModuleLoad
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}
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if content != "" {
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// If there are load statements, add a couple of newlines.
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@@ -175,6 +175,9 @@ func writeJsonModuleGraph(configuration android.Config, ctx *android.Context, pa
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writeFakeNinjaFile(extraNinjaDeps, configuration.BuildDir())
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}
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// doChosenActivity runs Soong for a specific activity, like bp2build, queryview
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// or the actual Soong build for the build.ninja file. Returns the top level
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// output file of the specific activity.
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func doChosenActivity(configuration android.Config, extraNinjaDeps []string) string {
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bazelConversionRequested := bp2buildMarker != ""
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mixedModeBuild := configuration.BazelContext.BazelEnabled()
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@@ -187,11 +190,7 @@ func doChosenActivity(configuration android.Config, extraNinjaDeps []string) str
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// Run the alternate pipeline of bp2build mutators and singleton to convert
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// Blueprint to BUILD files before everything else.
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runBp2Build(configuration, extraNinjaDeps)
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if bp2buildMarker != "" {
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return bp2buildMarker
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} else {
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return bootstrap.CmdlineArgs.OutFile
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}
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return bp2buildMarker
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}
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ctx := newContext(configuration, prepareBuildActions)
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@@ -327,13 +326,13 @@ func writeFakeNinjaFile(extraNinjaDeps []string, buildDir string) {
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ninjaFileName := "build.ninja"
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ninjaFile := shared.JoinPath(topDir, buildDir, ninjaFileName)
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ninjaFileD := shared.JoinPath(topDir, buildDir, ninjaFileName)
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ninjaFileD := shared.JoinPath(topDir, buildDir, ninjaFileName+".d")
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// A workaround to create the 'nothing' ninja target so `m nothing` works,
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// since bp2build runs without Kati, and the 'nothing' target is declared in
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// a Makefile.
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ioutil.WriteFile(ninjaFile, []byte("build nothing: phony\n phony_output = true\n"), 0666)
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ioutil.WriteFile(ninjaFileD,
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[]byte(fmt.Sprintf("%s: \\\n %s\n", ninjaFileName, extraNinjaDepsString)),
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[]byte(fmt.Sprintf("%s: \\\n %s\n", ninjaFile, extraNinjaDepsString)),
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0666)
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}
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@@ -520,9 +519,14 @@ func runBp2Build(configuration android.Config, extraNinjaDeps []string) {
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os.Exit(1)
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}
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if bp2buildMarker != "" {
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touch(shared.JoinPath(topDir, bp2buildMarker))
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} else {
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writeFakeNinjaFile(extraNinjaDeps, codegenContext.Config().BuildDir())
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}
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// Create an empty bp2build marker file.
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touch(shared.JoinPath(topDir, bp2buildMarker))
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// bp2build *always* writes a fake Ninja file containing just the nothing
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// phony target if it ever re-runs. This allows bp2build to exit early with
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// GENERATE_BAZEL_FILES=1 m nothing.
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//
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// If bp2build is invoked as part of an integrated mixed build, the fake
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// build.ninja file will be rewritten later into the real file anyway.
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writeFakeNinjaFile(extraNinjaDeps, codegenContext.Config().BuildDir())
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}
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@@ -493,6 +493,21 @@ function test_bp2build_smoke {
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[[ -e out/soong/workspace ]] || fail "Bazel workspace not created"
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}
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function test_bp2build_generates_fake_ninja_file {
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setup
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create_mock_bazel
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run_bp2build
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if [[ ! -f "./out/soong/build.ninja" ]]; then
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fail "./out/soong/build.ninja was not generated"
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fi
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if ! grep "build nothing: phony" "./out/soong/build.ninja"; then
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fail "missing phony nothing target in out/soong/build.ninja"
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fi
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}
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function test_bp2build_add_android_bp {
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setup
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@@ -678,6 +693,7 @@ test_glob_during_bootstrapping
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test_soong_build_rerun_iff_environment_changes
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test_dump_json_module_graph
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test_bp2build_smoke
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test_bp2build_generates_fake_ninja_file
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test_bp2build_null_build
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test_bp2build_add_android_bp
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test_bp2build_add_to_glob
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@@ -155,9 +155,9 @@ func bootstrapBlueprint(ctx Context, config Config, integratedBp2Build bool) {
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Outputs: []string{bp2BuildMarkerFile},
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Args: bp2buildArgs,
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}
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args.PrimaryBuilderInvocations = []bootstrap.PrimaryBuilderInvocation{
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bp2buildInvocation,
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mainSoongBuildInvocation,
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args.PrimaryBuilderInvocations = []bootstrap.PrimaryBuilderInvocation{bp2buildInvocation}
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if config.bazelBuildMode() == mixedBuild {
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args.PrimaryBuilderInvocations = append(args.PrimaryBuilderInvocations, mainSoongBuildInvocation)
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}
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} else {
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args.PrimaryBuilderInvocations = []bootstrap.PrimaryBuilderInvocation{mainSoongBuildInvocation}
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Reference in New Issue
Block a user