Add ability to force compile as 64 bit.

When trying to build a single 64 bit and 32 bit image, there are
a few executables that are prefer32. When set, this will force all
of those targets to be compiled as 64 bit.

Test: With this option, drmserver/mediaserver are built as 64 bit.
Test: Without this option, drmserver/mediaserver are built as 32 bit.
Change-Id: I1c3dbe229f9b612ff76b857ca7163b14e7dc92c5
This commit is contained in:
Christopher Ferris
2022-07-13 23:16:52 -07:00
parent 50dbe0a074
commit 98f102269d
3 changed files with 16 additions and 2 deletions

View File

@@ -655,7 +655,8 @@ func archMutator(bpctx blueprint.BottomUpMutatorContext) {
prefer32 := os == Windows
// Determine the multilib selection for this module.
multilib, extraMultilib := decodeMultilib(base, os)
ignorePrefer32OnDevice := mctx.Config().IgnorePrefer32OnDevice()
multilib, extraMultilib := decodeMultilib(base, os, ignorePrefer32OnDevice)
// Convert the multilib selection into a list of Targets.
targets, err := decodeMultilibTargets(multilib, osTargets, prefer32)
@@ -730,7 +731,7 @@ func addTargetProperties(m Module, target Target, multiTargets []Target, primary
// multilib from the factory's call to InitAndroidArchModule if none was set. For modules that
// called InitAndroidMultiTargetsArchModule it always returns "common" for multilib, and returns
// the actual multilib in extraMultilib.
func decodeMultilib(base *ModuleBase, os OsType) (multilib, extraMultilib string) {
func decodeMultilib(base *ModuleBase, os OsType, ignorePrefer32OnDevice bool) (multilib, extraMultilib string) {
// First check the "android.compile_multilib" or "host.compile_multilib" properties.
switch os.Class {
case Device:
@@ -749,6 +750,13 @@ func decodeMultilib(base *ModuleBase, os OsType) (multilib, extraMultilib string
multilib = base.commonProperties.Default_multilib
}
// If a device is configured with multiple targets, this option
// force all device targets that prefer32 to be compiled only as
// the first target.
if ignorePrefer32OnDevice && os.Class == Device && (multilib == "prefer32" || multilib == "first_prefer32") {
multilib = "first"
}
if base.commonProperties.UseTargetVariants {
// Darwin has the concept of "universal binaries" which is implemented in Soong by
// building both x86_64 and arm64 variants, and having select module types know how to