Merge "Remove asset dir glob files" into main am: f2c204c655
Original change: https://android-review.googlesource.com/c/platform/build/soong/+/3257951 Change-Id: I49203ac5f042cad529c4f5f56186f4385a5126b4 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
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@@ -16,7 +16,6 @@ package android
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import (
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"github.com/google/blueprint"
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"github.com/google/blueprint/bootstrap"
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)
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var (
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@@ -120,8 +119,3 @@ func init() {
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return ctx.Config().RBEWrapper()
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})
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}
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// GlobToListFileRule creates a rule that writes a list of files matching a pattern to a file.
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func GlobToListFileRule(ctx ModuleContext, pattern string, excludes []string, file WritablePath) {
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bootstrap.GlobFile(ctx.blueprintModuleContext(), pattern, excludes, file.String())
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}
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17
java/aar.go
17
java/aar.go
@@ -15,10 +15,10 @@
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package java
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import (
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"crypto/sha256"
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"fmt"
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"path/filepath"
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"slices"
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"strconv"
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"strings"
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"android/soong/android"
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@@ -236,18 +236,20 @@ func (a *aapt) aapt2Flags(ctx android.ModuleContext, sdkContext android.SdkConte
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rroDirs = append(rroDirs, resRRODirs...)
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}
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assetDirsHasher := sha256.New()
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var assetDeps android.Paths
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for i, dir := range assetDirs {
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for _, dir := range assetDirs {
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// Add a dependency on every file in the asset directory. This ensures the aapt2
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// rule will be rerun if one of the files in the asset directory is modified.
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assetDeps = append(assetDeps, androidResourceGlob(ctx, dir)...)
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dirContents := androidResourceGlob(ctx, dir)
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assetDeps = append(assetDeps, dirContents...)
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// Add a dependency on a file that contains a list of all the files in the asset directory.
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// Add a hash of all the files in the asset directory to the command line.
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// This ensures the aapt2 rule will be run if a file is removed from the asset directory,
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// or a file is added whose timestamp is older than the output of aapt2.
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assetFileListFile := android.PathForModuleOut(ctx, "asset_dir_globs", strconv.Itoa(i)+".glob")
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androidResourceGlobList(ctx, dir, assetFileListFile)
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assetDeps = append(assetDeps, assetFileListFile)
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for _, path := range dirContents.Strings() {
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assetDirsHasher.Write([]byte(path))
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}
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}
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assetDirStrings := assetDirs.Strings()
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@@ -282,6 +284,7 @@ func (a *aapt) aapt2Flags(ctx android.ModuleContext, sdkContext android.SdkConte
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linkDeps = append(linkDeps, manifestPath)
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linkFlags = append(linkFlags, android.JoinWithPrefix(assetDirStrings, "-A "))
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linkFlags = append(linkFlags, fmt.Sprintf("$$(: %x)", assetDirsHasher.Sum(nil)))
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linkDeps = append(linkDeps, assetDeps...)
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// Returns the effective version for {min|target}_sdk_version
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@@ -39,15 +39,6 @@ func androidResourceGlob(ctx android.EarlyModuleContext, dir android.Path) andro
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return ctx.GlobFiles(filepath.Join(dir.String(), "**/*"), androidResourceIgnoreFilenames)
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}
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// androidResourceGlobList creates a rule to write the list of files in the given directory, using
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// the standard exclusion patterns for Android resources, to the given output file.
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func androidResourceGlobList(ctx android.ModuleContext, dir android.Path,
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fileListFile android.WritablePath) {
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android.GlobToListFileRule(ctx, filepath.Join(dir.String(), "**/*"),
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androidResourceIgnoreFilenames, fileListFile)
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}
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type overlayType int
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const (
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