Implement bp2build for the license module

Also, add ExpectedRuleTarget type to simplify bp2build testing

Bug: 190817312
Test: treehugger
Change-Id: Id3a642680d3518d36360ba957919a6fc96222672
This commit is contained in:
Sasha Smundak
2022-08-04 13:28:38 -07:00
parent fb58949414
commit 9d2f1743d2
5 changed files with 139 additions and 2 deletions

View File

@@ -15,7 +15,10 @@
package android
import (
"android/soong/bazel"
"fmt"
"github.com/google/blueprint"
"os"
)
type licenseKindDependencyTag struct {
@@ -48,14 +51,53 @@ type licenseProperties struct {
Visibility []string
}
var _ Bazelable = &licenseModule{}
type licenseModule struct {
ModuleBase
DefaultableModuleBase
SdkBase
BazelModuleBase
properties licenseProperties
}
type bazelLicenseAttributes struct {
License_kinds []string
Copyright_notice *string
License_text bazel.LabelAttribute
Package_name *string
Visibility []string
}
func (m *licenseModule) ConvertWithBp2build(ctx TopDownMutatorContext) {
attrs := &bazelLicenseAttributes{
License_kinds: m.properties.License_kinds,
Copyright_notice: m.properties.Copyright_notice,
Package_name: m.properties.Package_name,
Visibility: m.properties.Visibility,
}
// TODO(asmundak): Soong supports multiple license texts while Bazel does not.
if len(m.properties.License_text) > 1 {
fmt.Fprintf(os.Stderr, "%s:%s: warning: using only the first license_text item\n",
ctx.ModuleDir(), m.Name())
}
if len(m.properties.License_text) >= 1 {
attrs.License_text.SetValue(BazelLabelForModuleSrcSingle(ctx, m.properties.License_text[0]))
}
ctx.CreateBazelTargetModule(
bazel.BazelTargetModuleProperties{
Rule_class: "android_license",
Bzl_load_location: "//build/bazel/rules/license:license.bzl",
},
CommonAttributes{
Name: m.Name(),
},
attrs)
}
func (m *licenseModule) DepsMutator(ctx BottomUpMutatorContext) {
ctx.AddVariationDependencies(nil, licenseKindTag, m.properties.License_kinds...)
}
@@ -78,7 +120,7 @@ func LicenseFactory() Module {
module := &licenseModule{}
base := module.base()
module.AddProperties(&base.nameProperties, &module.properties)
module.AddProperties(&base.nameProperties, &module.properties, &base.commonProperties.BazelConversionStatus)
// The visibility property needs to be checked and parsed by the visibility module.
setPrimaryVisibilityProperty(module, "visibility", &module.properties.Visibility)
@@ -86,6 +128,7 @@ func LicenseFactory() Module {
InitSdkAwareModule(module)
initAndroidModuleBase(module)
InitDefaultableModule(module)
InitBazelModule(module)
return module
}