Rename test_only_no_hashtree to generate_hashtree

In order not to introduce any changes in the system image default value
of generate_hashtree is currently set to false. Once all the APEXes that
shouldn't have hashtree enable (i.e. non-updatable ones) explicitly set
`generate_hashtree: false` default value will be switched to true.

Test: checked that are no diffs between ${OUT}/system/apex without this
  change and with this change.
Test: m
Bug: 190621617
Change-Id: I5a3144f8f6ea7dee25678af43e2b07a8c85daa9e
Merged-In: I5a3144f8f6ea7dee25678af43e2b07a8c85daa9e
(cherry picked from commit da6dc31389)
This commit is contained in:
Nikita Ioffe
2021-06-09 19:43:46 +01:00
parent 62d8b1ed43
commit 9d9960f240
2 changed files with 8 additions and 11 deletions

View File

@@ -630,11 +630,7 @@ func (a *apexBundle) buildUnflattenedApex(ctx android.ModuleContext) {
optFlags = append(optFlags, "--assets_dir "+filepath.Dir(a.mergedNotices.HtmlGzOutput.String()))
}
if ctx.ModuleDir() != "system/apex/apexd/apexd_testdata" && ctx.ModuleDir() != "system/apex/shim/build" && a.testOnlyShouldSkipHashtreeGeneration() {
ctx.PropertyErrorf("test_only_no_hashtree", "not available")
return
}
if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) || a.testOnlyShouldSkipHashtreeGeneration()) && !compressionEnabled {
if (moduleMinSdkVersion.GreaterThan(android.SdkVersion_Android10) && !a.shouldGenerateHashtree()) && !compressionEnabled {
// Apexes which are supposed to be installed in builtin dirs(/system, etc)
// don't need hashtree for activation. Therefore, by removing hashtree from
// apex bundle (filesystem image in it, to be specific), we can save storage.