rust: modify linting properties
Move the linting properties to an enum with 4 possible options: "default", "android", "vendor" or "none". The previous logic for default, based on the module's location, is kept. It is now possible to force the upgrade to a certain lint level for some modules (e.g. external/[...]/android). Update the unit tests and documentation. Bug: 163400111 Test: m Change-Id: I8e464b04401158ed2d3c518a9b72f145a9835c99
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@@ -1046,9 +1046,9 @@ func (mod *Module) Name() string {
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return name
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}
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func (mod *Module) setClippy(clippy bool) {
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func (mod *Module) disableClippy() {
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if mod.clippy != nil {
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mod.clippy.Properties.Clippy = proptools.BoolPtr(clippy)
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mod.clippy.Properties.Clippy_lints = proptools.StringPtr("none")
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}
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}
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