Rename BuildDir and NinjaBuildDir.

These are just out/ and out/soong/ and the old names were quite
confusing.

Test: Presubmits.
Merged-In: I999ca62162062f27e449f83ffb00fa580d4065b8
Merged-In: I2fcd80a9e376a6842a06aa104a9f6f5c5e16f8c7
Change-Id: Ib481d2aac40df8da1b74174dc8ec576c1cb48be0
This commit is contained in:
Lukacs T. Berki
2021-08-26 15:07:24 +02:00
parent 60dc5c0db2
commit 9f6c24a887
18 changed files with 91 additions and 91 deletions

View File

@@ -71,17 +71,17 @@ func writeEnvironmentFile(ctx Context, envFile string, envDeps map[string]string
// A tiny struct used to tell Blueprint that it's in bootstrap mode. It would
// probably be nicer to use a flag in bootstrap.Args instead.
type BlueprintConfig struct {
buildDir string
ninjaBuildDir string
soongOutDir string
outDir string
debugCompilation bool
}
func (c BlueprintConfig) BuildDir() string {
return c.buildDir
func (c BlueprintConfig) SoongOutDir() string {
return c.soongOutDir
}
func (c BlueprintConfig) NinjaBuildDir() string {
return c.ninjaBuildDir
func (c BlueprintConfig) OutDir() string {
return c.outDir
}
func (c BlueprintConfig) DebugCompilation() bool {
@@ -189,8 +189,8 @@ func bootstrapBlueprint(ctx Context, config Config) {
blueprintCtx := blueprint.NewContext()
blueprintCtx.SetIgnoreUnknownModuleTypes(true)
blueprintConfig := BlueprintConfig{
buildDir: config.SoongOutDir(),
ninjaBuildDir: config.OutDir(),
soongOutDir: config.SoongOutDir(),
outDir: config.OutDir(),
debugCompilation: os.Getenv("SOONG_DELVE") != "",
}