Add android_sdk_repo_host to build platform-tools&build-tools

The Android SDK has been built with Make up until now, monolithically,
then split up into several sdk-repo zip files for different purposes.
The Mac and Windows SDKs really only need to contain the platform-tools
and build-tools pieces, but due to this monolithic sdk zip, we had to
build the whole SDK first.

This adds an `android_sdk_repo_host` module that can build these
platform-tools and build-tools zips.

Bug: 187222815
Change-Id: I55809e1d7447dd65e22461f921b2b8abb6d5f822
This commit is contained in:
Dan Willemsen
2021-07-13 21:52:04 -07:00
parent 3e4d25552b
commit 9fe1410213
15 changed files with 586 additions and 45 deletions

View File

@@ -836,6 +836,7 @@ func translateAndroidModule(ctx SingletonContext, w io.Writer, mod blueprint.Mod
case "*aidl.aidlApi": // writes non-custom before adding .phony
case "*aidl.aidlMapping": // writes non-custom before adding .phony
case "*android.customModule": // appears in tests only
case "*android_sdk.sdkRepoHost": // doesn't go through base_rules
case "*apex.apexBundle": // license properties written
case "*bpf.bpf": // license properties written (both for module and objs)
case "*genrule.Module": // writes non-custom before adding .phony