Split out osMutator from archMutator
Split the archMutator into two mutators, osMutator to create android/linux/darwin variants, and archMutator to then further split them into arm/arm64, etc. When combined with alias variants in Blueprint this will allow us to depend on the "android" variant without having to know what architectures were used to build it. Test: m checkbuild Change-Id: I0f51d60fc440cf5ae503904ce7849ec797af5fe2
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@@ -86,6 +86,7 @@ var preArch = []RegisterMutatorFunc{
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}
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func registerArchMutator(ctx RegisterMutatorsContext) {
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ctx.BottomUp("os", osMutator).Parallel()
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ctx.BottomUp("arch", archMutator).Parallel()
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ctx.TopDown("arch_hooks", archHookMutator).Parallel()
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}
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