support sandboxed rust rules
This commit adds support for compiling rust rules inside the sbox sandbox. To compile a rust module with sandboxing enabled, the entry point to the crate must be specified via the `crate_root` property, and all input sources and compile-time data must be specified via the `srcs` and `compile_data` properties. Bug: 286077158 Change-Id: I8c9dc5cf7578037a583b4be2e2f73cf20ffd4408
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@@ -148,7 +148,6 @@ func (binary *binaryDecorator) compile(ctx ModuleContext, flags Flags, deps Path
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flags.RustFlags = append(flags.RustFlags, deps.depFlags...)
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flags.LinkFlags = append(flags.LinkFlags, deps.depLinkFlags...)
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flags.LinkFlags = append(flags.LinkFlags, deps.linkObjects.Strings()...)
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if binary.stripper.NeedsStrip(ctx) {
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strippedOutputFile := outputFile
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@@ -159,7 +158,7 @@ func (binary *binaryDecorator) compile(ctx ModuleContext, flags Flags, deps Path
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}
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binary.baseCompiler.unstrippedOutputFile = outputFile
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ret.kytheFile = TransformSrcToBinary(ctx, crateRootPath, deps, flags, outputFile).kytheFile
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ret.kytheFile = TransformSrcToBinary(ctx, binary, crateRootPath, deps, flags, outputFile).kytheFile
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return ret
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}
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