Launch flag guarded always on optimized resource shrinking
This will use the RELEASE_USE_OPTIMIZED_RESOURCE_SHRINKING_BY_DEFAULT flag - default enabling in trunk staging will be done in a follow up cl To disable optimized resource shrinking on an app basis one can opt out with optimized_shrink_resources: false bug please file a bug for us to find out why (so that we can remove legacy mode) Bug: 325905703 Test: Existing Change-Id: Idb57b8e6bba26f06c044657492ff4ae89ec81254
This commit is contained in:
@@ -1965,6 +1965,10 @@ func (c *config) GetBuildFlag(name string) (string, bool) {
|
||||
return val, ok
|
||||
}
|
||||
|
||||
func (c *config) UseOptimizedResourceShrinkingByDefault() bool {
|
||||
return c.productVariables.GetBuildFlagBool("RELEASE_USE_OPTIMIZED_RESOURCE_SHRINKING_BY_DEFAULT")
|
||||
}
|
||||
|
||||
func (c *config) UseResourceProcessorByDefault() bool {
|
||||
return c.productVariables.GetBuildFlagBool("RELEASE_USE_RESOURCE_PROCESSOR_BY_DEFAULT")
|
||||
}
|
||||
|
Reference in New Issue
Block a user