Set bazel's HOME to an absolute path.

Bazel at HEAD has a bug which causes Bazel to crash when HOME is set to
a relative path. We circumvent this bug by specifying an absolute path.

Also added some documentation on the significance of setting this HOME
value.

Bug: 248104019
Test: Presubmits
Test: Verified `m --bazel-mode-dev nothing` continues to pass with Bazel@HEAD
Change-Id: Id05c8dc322c8cca04f3d1caf44f5b04ffa96fd3b
This commit is contained in:
Chris Parsons
2022-09-28 15:07:46 -04:00
committed by Christopher Parsons
parent a0124bb13d
commit a9bef14e8d

View File

@@ -381,7 +381,9 @@ func runSoong(ctx Context, config Config) {
soongBuildEnv.Set("TOP", os.Getenv("TOP"))
// For Bazel mixed builds.
soongBuildEnv.Set("BAZEL_PATH", "./tools/bazel")
soongBuildEnv.Set("BAZEL_HOME", filepath.Join(config.BazelOutDir(), "bazelhome"))
// Bazel's HOME var is set to an output subdirectory which doesn't exist. This
// prevents Bazel from file I/O in the actual user HOME directory.
soongBuildEnv.Set("BAZEL_HOME", absPath(ctx, filepath.Join(config.BazelOutDir(), "bazelhome")))
soongBuildEnv.Set("BAZEL_OUTPUT_BASE", filepath.Join(config.BazelOutDir(), "output"))
soongBuildEnv.Set("BAZEL_WORKSPACE", absPath(ctx, "."))
soongBuildEnv.Set("BAZEL_METRICS_DIR", config.BazelMetricsDir())