Make *Context.Config return a Config instead of a interface{}
In Soong, a Config() method will always return a Config. Make ModuleContext, SingletonContext, TopDownMutatorContext and BottomUpMutatorContext's Config() methods explictly return a Config to avoid having to type-assert everywhere. Overriding the Config method requires duplicating the list of methods in blueprint.BaseModuleContext and blueprint.BottomUpMutatorContext, following the same pattern used by the other *Contexts. Config() obsoletes the AConfig() method used in some places, which will be cleaned up in the next patch. Test: m checkbuild Change-Id: Ibe21efde933959811d52443496967ab8ce71215e
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@@ -60,9 +60,7 @@ func AndroidMkSingleton() Singleton {
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type androidMkSingleton struct{}
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func (c *androidMkSingleton) GenerateBuildActions(ctx SingletonContext) {
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config := ctx.Config().(Config)
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if !config.EmbeddedInMake() {
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if !ctx.Config().EmbeddedInMake() {
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return
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}
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@@ -74,7 +72,7 @@ func (c *androidMkSingleton) GenerateBuildActions(ctx SingletonContext) {
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sort.Sort(AndroidModulesByName{androidMkModulesList, ctx})
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transMk := PathForOutput(ctx, "Android"+String(config.ProductVariables.Make_suffix)+".mk")
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transMk := PathForOutput(ctx, "Android"+String(ctx.Config().ProductVariables.Make_suffix)+".mk")
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if ctx.Failed() {
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return
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}
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@@ -184,8 +182,7 @@ func translateAndroidMkModule(ctx SingletonContext, w io.Writer, mod blueprint.M
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}
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config := ctx.Config().(Config)
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if amod.Arch().ArchType != config.Targets[amod.Os().Class][0].Arch.ArchType {
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if amod.Arch().ArchType != ctx.Config().Targets[amod.Os().Class][0].Arch.ArchType {
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prefix = "2ND_" + prefix
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}
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}
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