Make *Context.Config return a Config instead of a interface{}

In Soong, a Config() method will always return a Config.  Make
ModuleContext, SingletonContext, TopDownMutatorContext and
BottomUpMutatorContext's Config() methods explictly return
a Config to avoid having to type-assert everywhere.  Overriding
the Config method requires duplicating the list of methods in
blueprint.BaseModuleContext and blueprint.BottomUpMutatorContext,
following the same pattern used by the other *Contexts.

Config() obsoletes the AConfig() method used in some places, which
will be cleaned up in the next patch.

Test: m checkbuild
Change-Id: Ibe21efde933959811d52443496967ab8ce71215e
This commit is contained in:
Colin Cross
2017-11-29 00:27:14 -08:00
parent 178d5fefc0
commit aabf67968c
13 changed files with 90 additions and 51 deletions

View File

@@ -338,7 +338,7 @@ type overlaySingleton struct{}
func (overlaySingleton) GenerateBuildActions(ctx android.SingletonContext) {
var overlayData []overlayGlobResult
for _, overlay := range ctx.Config().(android.Config).ResourceOverlays() {
for _, overlay := range ctx.Config().ResourceOverlays() {
var result overlayGlobResult
result.dir = overlay
files, err := ctx.GlobWithDeps(filepath.Join(overlay, "**/*"), aaptIgnoreFilenames)
@@ -359,7 +359,7 @@ func (overlaySingleton) GenerateBuildActions(ctx android.SingletonContext) {
overlayData = append(overlayData, result)
}
ctx.Config().(android.Config).Once(overlayDataKey, func() interface{} {
ctx.Config().Once(overlayDataKey, func() interface{} {
return overlayData
})
}