Make *Context.Config return a Config instead of a interface{}
In Soong, a Config() method will always return a Config. Make ModuleContext, SingletonContext, TopDownMutatorContext and BottomUpMutatorContext's Config() methods explictly return a Config to avoid having to type-assert everywhere. Overriding the Config method requires duplicating the list of methods in blueprint.BaseModuleContext and blueprint.BottomUpMutatorContext, following the same pattern used by the other *Contexts. Config() obsoletes the AConfig() method used in some places, which will be cleaned up in the next patch. Test: m checkbuild Change-Id: Ibe21efde933959811d52443496967ab8ce71215e
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@@ -338,7 +338,7 @@ type overlaySingleton struct{}
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func (overlaySingleton) GenerateBuildActions(ctx android.SingletonContext) {
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var overlayData []overlayGlobResult
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for _, overlay := range ctx.Config().(android.Config).ResourceOverlays() {
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for _, overlay := range ctx.Config().ResourceOverlays() {
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var result overlayGlobResult
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result.dir = overlay
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files, err := ctx.GlobWithDeps(filepath.Join(overlay, "**/*"), aaptIgnoreFilenames)
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@@ -359,7 +359,7 @@ func (overlaySingleton) GenerateBuildActions(ctx android.SingletonContext) {
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overlayData = append(overlayData, result)
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}
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ctx.Config().(android.Config).Once(overlayDataKey, func() interface{} {
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ctx.Config().Once(overlayDataKey, func() interface{} {
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return overlayData
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})
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}
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