release_config: make the code more sharable
This will allow the `build-flag` command to use release_config_lib code. Bug: 328495189 Test: manual Change-Id: If068597b1d68c52c941788931997b7f77c73d2b3
This commit is contained in:
56
cmd/release_config/release_config_lib/flag_value.go
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56
cmd/release_config/release_config_lib/flag_value.go
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// Copyright 2024 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package release_config_lib
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import (
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"android/soong/cmd/release_config/release_config_proto"
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)
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type FlagValue struct {
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// The path providing this value.
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path string
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// Protobuf
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proto release_config_proto.FlagValue
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}
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func FlagValueFactory(protoPath string) (fv *FlagValue) {
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fv = &FlagValue{path: protoPath}
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if protoPath != "" {
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LoadTextproto(protoPath, &fv.proto)
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}
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return fv
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}
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func MarshalValue(value *release_config_proto.Value) string {
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switch val := value.Val.(type) {
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case *release_config_proto.Value_UnspecifiedValue:
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// Value was never set.
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return ""
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case *release_config_proto.Value_StringValue:
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return val.StringValue
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case *release_config_proto.Value_BoolValue:
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if val.BoolValue {
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return "true"
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}
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// False ==> empty string
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return ""
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case *release_config_proto.Value_Obsolete:
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return " #OBSOLETE"
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default:
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// Flagged as error elsewhere, so return empty string here.
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return ""
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}
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}
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