rust: Add static binary support
Adds the "static_executable" property to rust_binary modules which allows for building fully static executables. This only impacts bionic targets. Bug: 169434439 Test: rust_binary module with static_executable true builds, runs on device. Change-Id: I83c19fddd070859b7e56d248237cfd73e1768519
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@@ -396,7 +396,7 @@ func (library *libraryDecorator) compilerDeps(ctx DepsContext, deps Deps) Deps {
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deps = library.baseCompiler.compilerDeps(ctx, deps)
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if ctx.toolchain().Bionic() && (library.dylib() || library.shared()) {
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deps = bionicDeps(deps)
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deps = bionicDeps(deps, false)
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deps.CrtBegin = "crtbegin_so"
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deps.CrtEnd = "crtend_so"
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}
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