Add dependency to list of asset files

We had a dependency on each file in the asset directories, but that
wouldn't cause aapt2 to run if a file was removed.  Add a dependency
on a file that contains the list of files in the asset directories.

Fixes: 172867096
Test: m CarrierConfig && rm packages/apps/CarrierConfig/assets/carrier_config_no_sim.xml && m CarrierConfig
Change-Id: I35f3b85355fa890a3e95eaa6458a21466b6930e4
This commit is contained in:
Colin Cross
2020-11-10 12:27:45 -08:00
parent d3b30670f2
commit c20dc8533e
4 changed files with 38 additions and 6 deletions

View File

@@ -331,6 +331,8 @@ type BaseContext interface {
type ModuleContext interface {
BaseModuleContext
blueprintModuleContext() blueprint.ModuleContext
// Deprecated: use ModuleContext.Build instead.
ModuleBuild(pctx PackageContext, params ModuleBuildParams)
@@ -2544,6 +2546,10 @@ func (m *moduleContext) CheckbuildFile(srcPath Path) {
m.checkbuildFiles = append(m.checkbuildFiles, srcPath)
}
func (m *moduleContext) blueprintModuleContext() blueprint.ModuleContext {
return m.bp
}
// SrcIsModule decodes module references in the format ":name" into the module name, or empty string if the input
// was not a module reference.
func SrcIsModule(s string) (module string) {