Fix include order
Include order should be module includes, dependency exported includes, and then global includes. Module includes and global includes are computed during compileFlags, but dependency exported includes are not handled until later. Move the global includes into a new flags variable so that the dependency includes can be appended to the module includes. Test: m -j native Change-Id: Ifc3894f0a898a070d6da8eed4f4b9e8cc0cd2523
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@@ -201,6 +201,8 @@ type builderFlags struct {
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tidy bool
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coverage bool
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systemIncludeFlags string
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groupStaticLibs bool
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stripKeepSymbols bool
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@@ -244,9 +246,25 @@ func TransformSourceToObj(ctx android.ModuleContext, subdir string, srcFiles and
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coverageFiles = make(android.Paths, 0, len(srcFiles))
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}
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cflags := flags.globalFlags + " " + flags.cFlags + " " + flags.conlyFlags
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cppflags := flags.globalFlags + " " + flags.cFlags + " " + flags.cppFlags
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asflags := flags.globalFlags + " " + flags.asFlags
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cflags := strings.Join([]string{
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flags.globalFlags,
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flags.systemIncludeFlags,
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flags.cFlags,
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flags.conlyFlags,
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}, " ")
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cppflags := strings.Join([]string{
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flags.globalFlags,
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flags.systemIncludeFlags,
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flags.cFlags,
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flags.cppFlags,
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}, " ")
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asflags := strings.Join([]string{
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flags.globalFlags,
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flags.systemIncludeFlags,
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flags.asFlags,
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}, " ")
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if flags.clang {
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cflags += " ${config.NoOverrideClangGlobalCflags}"
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