Merge "Have ConvertWBp2build use Bp2buildMutatorContext" into main

This commit is contained in:
Christopher Parsons
2023-09-20 17:56:24 +00:00
committed by Gerrit Code Review
49 changed files with 132 additions and 129 deletions

View File

@@ -497,7 +497,7 @@ func (m *customModule) dir() *string {
return m.props.Dir
}
func (m *customModule) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
func (m *customModule) ConvertWithBp2build(ctx android.Bp2buildMutatorContext) {
if p := m.props.One_to_many_prop; p != nil && *p {
customBp2buildOneToMany(ctx, m)
return
@@ -555,7 +555,7 @@ func (m *customModule) ConvertWithBp2build(ctx android.TopDownMutatorContext) {
}
func (m *customModule) createConfigSetting(ctx android.TopDownMutatorContext) {
func (m *customModule) createConfigSetting(ctx android.Bp2buildMutatorContext) {
csa := bazel.ConfigSettingAttributes{
Flag_values: bazel.StringMapAttribute{
"//build/bazel/rules/my_string_setting": m.Name(),
@@ -590,7 +590,7 @@ func (c *customModule) ConvertWithApiBp2build(ctx android.TopDownMutatorContext)
// A bp2build mutator that uses load statements and creates a 1:M mapping from
// module to target.
func customBp2buildOneToMany(ctx android.TopDownMutatorContext, m *customModule) {
func customBp2buildOneToMany(ctx android.Bp2buildMutatorContext, m *customModule) {
baseName := m.Name()
attrs := &customBazelModuleAttributes{}