Improve documentation of CompileMultiTargets and related properties
Test: m nothing Change-Id: I1e3f0bf7e2a1303d2519d8405a228e9234235514
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@@ -132,6 +132,9 @@ type BaseModuleContext interface {
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Target() Target
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TargetPrimary() bool
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// The additional arch specific targets (e.g. 32/64 bit) that this module variant is
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// responsible for creating.
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MultiTargets() []Target
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Arch() Arch
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Os() OsType
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@@ -364,6 +367,10 @@ type commonProperties struct {
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}
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}
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// If set to true then the archMutator will create variants for each arch specific target
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// (e.g. 32/64) that the module is required to produce. If set to false then it will only
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// create a variant for the architecture and will list the additional arch specific targets
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// that the variant needs to produce in the CompileMultiTargets property.
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UseTargetVariants bool `blueprint:"mutated"`
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Default_multilib string `blueprint:"mutated"`
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@@ -442,11 +449,35 @@ type commonProperties struct {
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Suffix *string `android:"arch_variant"`
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} `android:"arch_variant"`
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// Set by TargetMutator
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CompileOS OsType `blueprint:"mutated"`
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CompileTarget Target `blueprint:"mutated"`
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// The OsType of artifacts that this module variant is responsible for creating.
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//
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// Set by osMutator
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CompileOS OsType `blueprint:"mutated"`
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// The Target of artifacts that this module variant is responsible for creating.
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//
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// Set by archMutator
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CompileTarget Target `blueprint:"mutated"`
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// The additional arch specific targets (e.g. 32/64 bit) that this module variant is
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// responsible for creating.
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//
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// By default this is nil as, where necessary, separate variants are created for the
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// different multilib types supported and that information is encapsulated in the
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// CompileTarget so the module variant simply needs to create artifacts for that.
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//
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// However, if UseTargetVariants is set to false (e.g. by
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// InitAndroidMultiTargetsArchModule) then no separate variants are created for the
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// multilib targets. Instead a single variant is created for the architecture and
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// this contains the multilib specific targets that this variant should create.
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//
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// Set by archMutator
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CompileMultiTargets []Target `blueprint:"mutated"`
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CompilePrimary bool `blueprint:"mutated"`
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// True if the module variant's CompileTarget is the primary target
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//
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// Set by archMutator
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CompilePrimary bool `blueprint:"mutated"`
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// Set by InitAndroidModule
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HostOrDeviceSupported HostOrDeviceSupported `blueprint:"mutated"`
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@@ -1329,16 +1360,20 @@ type baseModuleContext struct {
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strictVisitDeps bool // If true, enforce that all dependencies are enabled
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}
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func (b *baseModuleContext) OtherModuleName(m blueprint.Module) string { return b.bp.OtherModuleName(m) }
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func (b *baseModuleContext) OtherModuleDir(m blueprint.Module) string { return b.bp.OtherModuleDir(m) }
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func (b *baseModuleContext) OtherModuleName(m blueprint.Module) string {
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return b.bp.OtherModuleName(m)
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}
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func (b *baseModuleContext) OtherModuleDir(m blueprint.Module) string { return b.bp.OtherModuleDir(m) }
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func (b *baseModuleContext) OtherModuleErrorf(m blueprint.Module, fmt string, args ...interface{}) {
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b.bp.OtherModuleErrorf(m, fmt, args...)
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}
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func (b *baseModuleContext) OtherModuleDependencyTag(m blueprint.Module) blueprint.DependencyTag {
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return b.bp.OtherModuleDependencyTag(m)
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}
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func (b *baseModuleContext) OtherModuleExists(name string) bool { return b.bp.OtherModuleExists(name) }
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func (b *baseModuleContext) OtherModuleType(m blueprint.Module) string { return b.bp.OtherModuleType(m) }
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func (b *baseModuleContext) OtherModuleExists(name string) bool { return b.bp.OtherModuleExists(name) }
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func (b *baseModuleContext) OtherModuleType(m blueprint.Module) string {
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return b.bp.OtherModuleType(m)
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}
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func (b *baseModuleContext) GetDirectDepWithTag(name string, tag blueprint.DependencyTag) blueprint.Module {
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return b.bp.GetDirectDepWithTag(name, tag)
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